Quote Originally Posted by Ritsuka-55 View Post
Again, there wasn't anything complex about it. At the end of the day what you need is damage, the problem already starts from basic core design.

gameplay would need an entire overhaul, and I don't think that's the devs priority.
I mean it's the definition of complexity. A system ontop of a system you have to interact with to achieve the goal. They removed a system to simplify a system. Ere go, they removed complexity by removing an entire system.