Quote Originally Posted by Ryans View Post
Why are you comparing mana regen of two different jobs? They play differently and they are responsible for two different roles in party play. A whm needs to have enough mana at all times to keep the party alive and a blm does not. Blm controls their own mana pool while the current fight controls a whms'. If a whm could stop a boss from doing any damage long enough for them to stop and recover mana whenever they needed it, you might have a valid point.
It is a Valid point cause THM is a sitting suck when it has no mp. Saying whm needs mp to always heal is the same for thm/blm they mp to do dmg that's all. I'm sorry if you wanna do all your fight's standing one spot but i don't. MNK as of right now can hardly run out of tp cause of spinning heal / invig but that doesn't make them op if they wanna live. Having mp ready does not make you op in whatever way, only thing you need to know if you over nuke you die that's all.

Also to use your whm example, Whm having almost unlimited mp does that make them OP? No cause you can die from spamming to many cure's and it should be the same case for blm. If you spam to many nuke's = death.