the problem isn't having reaper be the weakest melee, the problem is they went overboard with the buffs. Leaving it behind siginificantly.Presumably the reason why Reaper and Sage were so strong out of the gate was to encourage people to play them (and to compensate somewhat for unfamiliarity.) Balance would have been counterproductive in both regards.
Now that the new jobs are well established and people know how to play them, it seems reasonable to balance things out a bit –which seems to be what they are doing.
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