Quote Originally Posted by Shurrikhan View Post
That is not how balance works.

You do not get up to 4 free Edge/Flood per minute via your defensive at no cost to your potency per minute budget elsewhere.

Just as with Third Eye (save that you'd be making 1840 potency per minute dependent on this, up from Samurai's current 240 ppm), if given the capacity to acquire 4 Dark Arts procs per minute, you then become balanced around that (or, however many DA procs per minute the devs feel is reasonable, which will probably be more than you want to desync TBN timings from defensive use to get more free offensive potency value out of, regardless).

Moreover, not getting a free edge is just as much a loss as not having Edge refunded. It makes no difference; they are identical DPS losses.
no actually i pretty much only use TBN for extra edges/not overcapping it's not needed at all for defensives which is why you want to push it as a party tool compared to a shield for yourself. also if you're just gonna refund the mana anyways if shield doesn't pop why not just make it free? also you say that they'd balance around it with only potency changes but there's other ways of balancing it simply add 5-10 extra seconds to CD (bringing it more inline with other tanks low CD DRs) or instead of giving the proc outright make it instead restore the MP that would be required for a edge of shadow or hell if that is still considered too strong make it half a edge of shadow MP return. you could get two procs of thge MP gain under buff window cause most buff windows are only 20seconds. also it would give you more reason to actually use edge of shadows wduring downtime knowing you can get the MP back or two procs every 40-50 seconds (30 if you wanna take the 1.5kMP return route instead). which is well worth the trade off of it basically never being a damage loss

when you talk about damage loss damage neutral and damage gain you talk about it from both the worst and best scenario possible like old TBN is damage gain at best (getting those 4+ edges under party buff window) and damage loss at worst (purely cause you're eating the resources necessary for a damaging skill). this TBN would remain DPS neutral at worst (cause you're not eating the reources necessry to do what you would anyways.) and a DPs gain at best (cause you're replenishing a resource that is used for your damage and with some shenanigans depending on the route you take balance wise you can still be hitting 4+ edge of shadows per party buff window)