
Isn't 300 potency a tad bit too weak? Why not a 400 potency instead? Paladin's damaging spells have a 400 potency heal, and the only limit is their mana pool.This, on the other hand? Absolutely. There's no reason for us not to have that. We average fewer than 6 Blood spenders per minute. Slapping a 300-potency heal onto each would merely bring us nearer to parity with PLD's free self-sustain. And it'd be so damn easy to implement.
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