Update: Speed boost from Rough Divide is SUPER nice, and I undervalued Tank Junction a lot in the beginning. The 50% uptime on 20% mitigation + 3k retaliation damage goes a long way when pressuring an enemy team. Still think there should be an small amount of sustain regardless of stance, like 50% life steal on Double Down or something similar. And I think the AoE heal pulse from healer junction should be increased from 10yalms to 15yalms to make it more viable on non-Lava maps. Plus I would still like to DnJ myself, or an ally to have more control over my stances. Though for the first time since CC came out, I actually feel like I am contributing to the fight. I still don't think it outshines WAR or PLD, but it's a lot better than it was before. Probably won't see another balance update till after this season ends, but we will just have to wait and see.