This is the kind of change that just makes me... confused. Were new players really complaining enough about this that the devs caught notice and decided to change it? Because that seems hard to believe. If not that, then why? Why would they think that lingering aoes (something EVERYWHERE in the game) should just be removed from this dungeon? I don't understand why they would remove the first instance (I think) of a often repeated mechanic. At this point it feels like they're just changing things because they can. I would appreciate it if they added their reasoning behind all of the changes in each patch, but maybe that would be too much work? I would just appreciate a way to understand what the development team is thinking sometimes because it's been harder and harder to understand recently.