Quote Originally Posted by Fireon999 View Post
I see it. Actually i quit playing in heavensward, because i went to travel in real life and returned only 3 months ago to find that game had changed significaly. I found that my previous favourite job - monk have lost his GL mechanic and i don't like it anymore. I started to play SAM. 7 years in my travels i dreamed that someday i will play this job, since i first saw it in SB trailer. And i played it with so much joy. I cleared Stormblood and SB content and then 6.1 came and destroyed it. When i read that they removing kaiten it all was like im in a bad dream, like i'm in parallel reality, in a realm of absurd.
To be fair Monk might have lost Greased Lightning and 4/6 positionals, which I agree was a bad move in both cases, but playing Monk in Stormblood and Shadowbringers was basically a 5 year exercise in frustration where the devs implemented terrible actions or skills that actively went against what the playerbase wanted, then doubled down on those terrible decisions even when they proved unpopular while eliminating emergent gameplay (the TK rotation, which was divisive probably but still more popular than 4.0 base monk). Greased Lightning was fun in Heavensward, but in those intervening years it was miserable because Monk's kit for it was built specifically for GL upkeep to fail when other jobs had kits built for success. The devs didn't respond to the angry Monk playerbase until the Monk playerbase fully snapped and turned the DPS forum into the "Why have you neglected Monk for nearly 3 expansions" echo chamber in the way that Samurai players are currently doing around Kaiten.