Quote Originally Posted by Nubrication View Post
-And that’s what separates the good players from the average. There’s plenty of indications. SAM can’t one shot you unless you hit the SAM and get the debuff. NIN can’t one shot you unless you’re below 50%, look at his LB bar? Am I missing any other LBs that take you from “100% to 0?”

-That’s not how overtime works, friend.

-Healers and Tanks are support. Think of it more like a MOBA or Overwatch.
You literally sneeze on a sam and it activates their Chiten. There's literally no real counter play to their LB.

Quote Originally Posted by IDontPetLalas View Post
No thanks, there is no "broken mess". Healers are support roles and it is definitely more fun that way. I', not speaking exclusively from the WHM perspective, I'm talking about the other healer jobs. Having them as support rather than the classic heals with debuffs and DPS skills and the option to use some heals and buffs makes fore much more interesting matches.

if there is a "broken mess" I would look more towards those skills that can one-shot players- either nerf those skills or make those skills more visible so that other players are more aware with all of the visual mess that's onscreen.

Except the game mode is supposed to be role agnostic which means tanks and healers should be dps with flavors of support skills.