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  1. #11
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Nah, they're planning to rename Healers to Drones.
    All we know is 1111111-2-111111. Nothing else matters.
    This is the way. We are heals, we are legion. Yoshi P is King.
    (12)

  2. #12
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Proper healing and mitigation should be rewarded with DPS.
    Each should haver their own mechanic to work with (lilis, cards, aetherflow/fey gauge, addersgall/sting)
    Use upgrade and the charge, make GCD valuable.
    Make true, yet easy dps rotation that enhanced healing.

    Make healers easy to understand and accessible at first yet interesting to optimize and play (to please both casual and veteran player)


    Not an easy task but if they'd be willing to try to change it...

    But this will never ever happen sadly.
    I'll never understand why.
    (16)

  3. #13
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    I miss my old SCH rotations. The dissipation opener sucks so much.
    (16)

  4. #14
    Player
    Eelanos's Avatar
    Join Date
    Sep 2018
    Posts
    33
    Character
    Luka Srcesch
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    * SCH - bring back Miasma/Bane, maybe have a regen associated with it.
    Puh-leeeeeeeease... this is is the one change that made me hate current SCH's guts. It really doesn't feel as fun as back when I could poison spread.

    Having said that, I'd kill for a slightly more complex rotation. I don't need a super complex big brain rotation, but some sort of 1-2-3 that you can pause if you need to heal. I mean, they already made a bunch of skills to not break combos, so I don't see how this would be any different.
    Bonus points if completing a 1-2-3 a few times gave you some resource to use in a big boom spell. Like, imagine if SGE's Pneuma was a big finisher (with proper tuning of course). I think it could be pretty cool.

    I must clarify this, though. I'm fairly sure Yoshida-san already said he doesn't want to give more damage to healers, but in truth what we're asking for isn't really more damage but something more akin to spreading the same damage throughout a longer rotation to keep roughly the same DPS. It's really more about the feel of the class than raw numbers.
    (19)

  5. #15
    Player
    Doragan's Avatar
    Join Date
    Feb 2016
    Location
    This is Thancred.
    Posts
    243
    Character
    Direct Breeze
    World
    Spriggan
    Main Class
    Scholar Lv 100
    Getting Nocturnal Sect back would be nice.
    I know not a lot of people enjoyed it, but I really did. It was a lot of fun, and that made me enjoy shield gameplay a lot more.
    Yeah, Sage is there, but it's not even remotely the same feel imo.

    And if the issue was balance, it would be the perfect time to get a dedicated healer designer. That way, if you think that it needs to be, it can be.
    (9)

  6. #16
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    If one more person tells me to 'Play a DPS' when I ask for Healer rotations to be made even MODERATELY more engaging, I'm gonna have my Joker moment.
    (44)

  7. #17
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Loonies View Post
    If there is not much to heal in ultimate, why we do not see a lot of groups there without healer and just use self heal or heal pots? For me in the normal dungeons there is enough to heal and the small dmg i do as a healer is good enough with the 3 dmg spells, no button bloat needed here.
    And yes if i like to do more dmg then i play dps.
    We have a plethora of healing spells (some of them painfully outdated like Cure and Medica) to heal a pitiful amount of damage and this is apparently completely fine. We talk about adding more DPS options (something that represents the vast majority of a healer gameplay) and this would be button bloat?
    (30)

  8. #18
    Player
    BingleNingle's Avatar
    Join Date
    Nov 2015
    Location
    Limsa Lominsa
    Posts
    61
    Character
    Shell Game
    World
    Diabolos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Eelanos View Post
    Puh-leeeeeeeease... this is is the one change that made me hate current SCH's guts. It really doesn't feel as fun as back when I could poison spread.
    Well SMN can't do that either now so at least you're not alone there.
    (3)

  9. #19
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,416
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    It might also help if tanks weren't so overpowered that you barely NEED a healer. Or don't need one at all for a half-decent warrior.
    (14)

  10. #20
    Player
    Grann-Goro's Avatar
    Join Date
    Mar 2017
    Posts
    246
    Character
    Grann Goro
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Here I present you the new healer tutorial in FFXIV :


    https://www.youtube.com/watch?v=hlc-...4M_18NhpPR3ojs
    (46)

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