Quote Originally Posted by SeverianLyonesse View Post
* SCH - bring back Miasma/Bane, maybe have a regen associated with it.
Puh-leeeeeeeease... this is is the one change that made me hate current SCH's guts. It really doesn't feel as fun as back when I could poison spread.

Having said that, I'd kill for a slightly more complex rotation. I don't need a super complex big brain rotation, but some sort of 1-2-3 that you can pause if you need to heal. I mean, they already made a bunch of skills to not break combos, so I don't see how this would be any different.
Bonus points if completing a 1-2-3 a few times gave you some resource to use in a big boom spell. Like, imagine if SGE's Pneuma was a big finisher (with proper tuning of course). I think it could be pretty cool.

I must clarify this, though. I'm fairly sure Yoshida-san already said he doesn't want to give more damage to healers, but in truth what we're asking for isn't really more damage but something more akin to spreading the same damage throughout a longer rotation to keep roughly the same DPS. It's really more about the feel of the class than raw numbers.