Quote Originally Posted by SamsaraTrickstar View Post
one big problem the defenders of this easy mode forget is this a content SE expect people to run for the rest of the expansion.
Surely, if it was longer, people would run it for fun whereas now they just run it for their loot. Yes, that's sarcasm. One big problem the defenders of this hard more forget is that people don't play for difficulty, they play for fun.

Getting it longer won't make it more fun, getting it harder may, but at the cost of more people finding it a bore.

Why on earth would you want normal alliance raids to be hard, except for gatekeeping purpose ? So you have fun as savage/ultimate raiders ? Alliance raids have always been that simple, and the mere fact Rabanastre was most notably known for his difficulty related to a boss that asks you "find x in 5 + x = 6" is enough to say that this community as a whole does not need harder bosses.

HW's Alliance raids have always been a walk in the park, except for the third one that sometimes got people killed, but it's only recently that Diabolos became a hard boss, for some reason. If you want savage alliance raids, ask for that, but please, don't turn our 40-50 minutes weekly bore to a 60-70 minutes weekly bore.

And don't get me wrong, I love the new alliance raid, and would love a savage version. But harder normal mode is just useless and a diminished QoL.