
Originally Posted by
Cleretic
Since this thread seems to be becoming the de facto 'Alliance Raid Disussion Thread', something's just occurred to me about them:
In real life pantheistic societies, when a new big-deal thing is discovered or invented, it was usually tacked on to the domains of existing gods. (Sometimes they made new gods, but that was rarer.) That's how you get those Greek and Roman gods with a bunch of weird unconnected domains, because the gods don't actually exist as singular, static beings; you can just say this new form of metalworking is now Hephaestus' domain, Hephaestus isn't gonna get mad at you for giving him more work to do.
But the Twelve are interesting because they actually are singular, relatively static deities. And yet in the raids so far we've already got Byregot, a god of industry wielding a blacksmith's hammer, and Nald'thal, a god of commerce who uses merchants' scales and has the symbol of an ancient form of currency. And those are just basic features of their being, there isn't a Byregot or Nald'thal without those things.
Doesn't it stand to reason, then, that Byregot and Nald'thal could not have come into being in a world that didn't already have industry, blacksmith's hammers, commerce, merchants' scales, and that specific form of currency? And that doesn't just preclude societies that hadn't invented them yet, but also potentially the late-day Ancients themselves, who used creation magic and so wouldn't have had a concept of a blacksmith's hammer, or possibly currencies.