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Thread: Trick Attack

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  1. #1
    Player
    KariTheFox's Avatar
    Join Date
    Dec 2021
    Posts
    541
    Character
    Hikari Tamamo
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    As a GNB the change to trick attack is pretty sad. It used to line up with my highest damage no mercy window, and now my three minute window doesn't have the potential to be buffed by ninjas. Bloodfest feels just a little bit worse, I'll miss trick attack.
    (1)

  2. #2
    Player
    Manofpassion's Avatar
    Join Date
    Apr 2022
    Posts
    145
    Character
    R'in Hoshizora
    World
    Spriggan
    Main Class
    Ninja Lv 90
    Might be a bit off-topic, but with the new ishgard housing being a massive failure by all accounts, I feel confident in asserting that the ninja devs did not playtest ninja or any other jobs. While I'm aware that housing is likely ran by a different department, the fact they didn't playtest a simple random number generator is shocking. Both the recent job changes and housing changes seems be a damning indication that the QA department for ffxiv are either very incompetent, or had their budget and resources decreased. Since when was square enix owned by EA?
    (1)

  3. #3
    Player
    aloneatsea's Avatar
    Join Date
    Apr 2022
    Posts
    158
    Character
    Reimu Hakurei
    World
    Sophia
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Raikai View Post
    Honestly, the new TA/Mug maybe changes little about the Ninja themselves... it's still an odd minute buff that can even go as far as being a buff.. I'm not really sure since I don't main NIN.

    But what I'm sure of is that impacts the rest of us, because it was fun to keep track of a Ninja's TA windows to seize the moment and unload some big hits.
    Quote Originally Posted by KariTheFox View Post
    As a GNB the change to trick attack is pretty sad. It used to line up with my highest damage no mercy window, and now my three minute window doesn't have the potential to be buffed by ninjas. Bloodfest feels just a little bit worse, I'll miss trick attack.

    On paper it doesn't seem like the Mug change impacts Ninja much, but it does a shocking amount. Ninja has a very strict burst window, so even adjusting that a little bit throws the whole thing off. We have to deliberately drift Mug by a GCD at the two-minute mark too, now, otherwise it misaligns with the rest of the party.

    But yes -- Trick was not just a benefit to the Ninja but also the party. It feels like that much more depth has been lost from the game by no longer rewarding Gunbreakers or Samurai or Reapers for spilling their burst into Trick. Now the only thing that matters is the two-minute mark.



    How boring.
    (2)

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