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  1. #1
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nythia View Post
    I have to wonder if the numbers were all shifted by 1. Meaning that if 0 was a possible win, was the very last lottery entrant excluded completely (hence why people who had ticket #1 lost)
    There are reports on the reddit thread of people winning with the highest number (i.e. 8 bidders, #8 wins) so it doesn't appear to be a purely off-by-one error. Seems like the whole range was considered plus zero, or something else internal is going on.

    The QA & coders are hopefully getting reamed into the ground right now for whatever the underlying issue is considering how significant a feature this was.
    And they deserve it. Even if this was their failsafe, it's a pathetically displayed one that serves to confuse and disrupt the players.
    (3)
    Last edited by Erakir; 04-17-2022 at 01:18 AM.

  2. #2
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,208
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Erakir View Post
    There are reports on the reddit thread of people winning with the highest number (i.e. 8 bidders, #8 wins) so it doesn't appear to be a purely off-by-one error. Seems like the whole range was considered plus zero.

    This sort of thing is the basics among basics and the QA & coders are hopefully getting reamed into the ground right now for whatever the underlying issue is considering how significant a feature this was.
    If this was the case, then it's definitely not a beginner's coding issue. It's most likely a system crash issue. A programmer usually does a failsafe so the whole system doesn't crash. Most likely, midway through going through the processing, the system overloaded and crashed, so it started outputting null values or 0s. Thus, while some winners were processed, the remaining plots had the winner become 0.

    The chances of THIS many plots getting 0 is a little too high for this to be RNG.
    (3)

  3. #3
    Player
    ZedxKayn's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    719
    Character
    Capybara Friend
    World
    Excalibur
    Main Class
    Blue Mage Lv 70
    It shows a lack of testing too. The issue is so rampant if they'd have tested the lottery not even on the scale of a ward they'd have noticed right away.

    Quote Originally Posted by Nabby View Post
    There are reports that the issue is more to do with the effect recent emergency maintenance had on the lottery. In short, if you placed your bid before the maintenance then for whatever reason it wasn't counted or was made invalid. That also explains why, plots with multiple bids, the winners have been the later (higher numbered) bids.
    Nah, some people won plots having bid before the maint, and others have got the error having bid after the maint. Majority of my fc bid after the maint and we still got the error.

    We did however, notice that the ward and plot numbers were mixed up (so at least in the line that confirmed that we bid, we bid on a plot in "ward 60" when we actually bid on plot #60).
    (2)
    Last edited by ZedxKayn; 04-17-2022 at 01:20 AM.
    im baby

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