- Reason
- dude is mad im critiquing machinist and thus says go back to crafting LEL
No, never say this again or we will get gutted again. And the rotation does not take 6 minutes there isn't even a 6 minute rotation in the game, even summoner in 5.0 had a shorter rotation. Stop making things up this is why the game keeps getting bad yall keep giving out fake bs. Keep my jobs name outcha mouth.Machinist is in dire need of some simplification. It's exhausting to play at full capacity. Look at this full rotation that takes 6minutes to do. https://www.youtube.com/watch?v=1CNoAL2do6o
I played MCH in Aglaia and was physically exhausted afterwards.
Have you? Why am I even asking? You said it takes 6 minutes to do the rotation of course you don't, you don't even play MCH. This is why bad changes happen, people that do not know what they are talking about make poor suggestions. MCH is very brain dead it's just high APM because you are double weaving almost every gcd. Is it rewarding? Not really just some dopamine pumps from those direct crit drills. Does it need to be simplified? Outside of the crappy hyper charge / heat blast not really, it is brain dead enough already. DRK is slightly more brain dead than warrior.Have you played it in any content above roulettes? The problem is there is no reward for the effort you put in to play MCH. It has the most busy mechanics and lowest personal dps...and yet you can braindead the mages for more DPS.
The heavensward classes are in need of some help for real. DRK is just...okay. It's not particularly bad or good. Look at how astro was gutted like 3 times.
Your first post, stated that BLM was extremely simple when as it is currently, it is probably the most complex job we currently have. Most jobs dream of being that engaging and complex. Go back to playing crafters and getting those skills reduced. Leave the real jobs for the adults to discuss.
Last edited by IdowhatIwant; 04-16-2022 at 04:44 AM.


Just highlighting this. the job with quite probably the least buttons and one of the lowest actions per minute is the most complex and engaging job to play...Your first post, stated that BLM was extremely simple when as it is currently, it is probably the most complex job we currently have. Most jobs dream of being that engaging and complex. Go back to playing crafters and getting those skills reduced. Leave the real jobs for the adults to discuss.
just proves more buttons doesn't mean better job.
the problem with many jobs is how many of the buttons are essentially just filler fluff. something a lot of the jobs could learn from honestly.
Part of that is because it is a caster. I would not expect a caster to be high APM. But no APM does not mean complexity you can have high APM and low APM jobs with the same level of complexity. High vs low APM are more or less play styles. Ninja and monk are two classes that would come to mind when I think of things that would be a high APM class. Black mage and summoner are two things that come to mind when i think of low APM classes. APM has nothing to do with button bloat, or complexity, you can have high APM and just hit 3 buttons at a higher frequency than others. So this is a very moot point.Just highlighting this. the job with quite probably the least buttons and one of the lowest actions per minute is the most complex and engaging job to play...
just proves more buttons doesn't mean better job.
the problem with many jobs is how many of the buttons are essentially just filler fluff. something a lot of the jobs could learn from honestly.
Best example is when you compare BLM and SMN, similar low APMs one is clearly more complex and engaging than the other. Ninja and MCH almost the same APMs same situation. Also Black mage does have about the same number of buttons as a good portion of the classes.
The actual reason that BLM has less button bloat is not even because of the number of actions. BLM learns 31 actions where as most classes learn about 28-29. Blm spells are often upgrading to other skills, rather than being an additional button. Many of these actions are also longer CD skills or not used but in very niche situations. If Yoshi P were able to make skills upgrades in an intelligent and logical way, or have skills chain into skills in an intelligent and logical way that would solve most of you button bloat problems if not all. Problem is based off this patch is they are unable to do this in an intelligent or logical way, likely because they don't have a clear understanding of there own jobs they created.
Good examples of how to address button bloat would be Paladins new combo in 6.0 chaining off of confiteor, or Fel Cleave turning into Nascent Chaos and leaving Primal Rend as it own button.
Bad examples of of address button bloat would be removal of kaiten, or turning wanders minuet into pitch perfect.
Last edited by IdowhatIwant; 04-17-2022 at 02:25 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

