And his point is you don't seem to be good at game designThe point I try to make with this post is that if we take a closer look to Kaiten from a game design perspective, apart from emotional attachment and habits, (IMHO) is clear that it's an unnecessary skill. And when I realized that the main Kenki spender in the rotation is an unnecessary skill, I started to question the whole Kenki system. That's why I suggest that Kaiten is a symptom from a different disease, and why in my opinion bringing back Kaiten won't solve the problem.
Again, I'm well aware that a lot of players don't see this as a problem, but I think the job might get better if the removal of Kaiten was just the first step in a bigger SAM resource rework.
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