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  1. #71
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by ShanaShirayuki View Post
    Context since yourself and your healer compatriot seem to have missed it.

    Again, I'm not the one insulting healer mains. You and your friend tried to come in here and boorishly tried to take over the thread with a topic grossly irrelevant and at odds to what we all want;



    ...As you're still trying to do here. But keep trying to paint yourselves as the victims, and work on your reading comprehension while you're at it.
    First time’s a doozy, eh?
    (5)

  2. #72
    Player
    SiriusBreeze's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    43
    Character
    Aer'brialos Ur
    World
    Goblin
    Main Class
    Monk Lv 96
    I guess if the topic of old job styles being better than current are on the table, going to shout out Stormblood Summoner. Easily my main at the time, was just the perfect flowing job with using Aetherflow as your base. You use Aetherflow, which you spend to get dreadwrym aether, which upon activating build you to Bahamut. It was incredibly intuitive and all you had to do was manage your aetherflow.
    (4)

  3. #73
    Player
    xAFROx's Avatar
    Join Date
    Apr 2022
    Posts
    365
    Character
    Gin'ei Mikazuki
    World
    Mateus
    Main Class
    Samurai Lv 90
    SAM/GNB former SAM/DRK main. Started playing in 4.1 and loved playing both jobs for the busywork and (I guess 'perceived') freedom I had in playing during content.

    I personally tried out SAM in 3 dungeons back to back at 90 to give the changes a try and I'm very disappointed with it. I've been hopping around the forum looking at what others have to say on the matter and I welcome the idea of the other roles/jobs to give feedback for the devs.

    As for myself being mainly a SAM player, I'd just like to throw out some quick suggestions that would be able to free up button space and still allow most if not all of our abilities from prior expansions.
    -Third Eye -> Open Eyes -> change Shinten into Seigan (reduced cost or increased potency) ((maybe even bring back Merciful Eyes by transforming Third Eye, heal equivalent to Second Wind role action??))
    -Ikishoten -> Ogi Namikiri ready -> transform into Ogi and Kaeshi Namikiri
    -Hagakure(or Ikishoten maybe) -> grant Hissatsu ready -> change Shinten and Kyuten into Senei and Guren respectively (50 kenki and increased potencies)
    -Keep the Meikyo Shisui and updates
    -Please please PLEASE make Tenka Goken hit harder and preferably as a cone. I don't want to stand in the middle of a wall to wall pull getting wailed on by cleaves just to cast my aoe if it isn't instant. (DO NOT MAKE IT INSTANT, PLEASE)
    -Return Kaiten (rework it if damage and crit is a problem) maybe 25% boost + guarantee crit? (that's assuming they were to keep all the Iai and Ogi super weak)

    I hope this gets traction and that makes a domino for other roles/jobs.
    (5)

  4. #74
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ShanaShirayuki View Post
    Context since yourself and your healer compatriot seem to have missed it.

    Again, I'm not the one insulting healer mains. You and your friend tried to come in here and boorishly tried to take over the thread with a topic grossly irrelevant and at odds to what we all want;



    ...As you're still trying to do here. But keep trying to paint yourselves as the victims, and work on your reading comprehension while you're at it.
    ...she says, as she's insulting healer mains. But okay, you've made your point. The problem is a -real- problem now that it affects DPS jobs, as it always is. Carry on. I'm sure the second the DPS get fixed, it'll go straight back to not being a problem anymore. Like it always does.
    (11)

  5. #75
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by SiriusBreeze View Post
    I guess if the topic of old job styles being better than current are on the table, going to shout out Stormblood Summoner. Easily my main at the time, was just the perfect flowing job with using Aetherflow as your base. You use Aetherflow, which you spend to get dreadwrym aether, which upon activating build you to Bahamut. It was incredibly intuitive and all you had to do was manage your aetherflow.
    Aetherflow management was my favorite thing. Now both iterations of it are just fire and forget, it's disappointing.

    Quote Originally Posted by Semirhage View Post
    ...she says, as she's insulting healer mains. But okay, you've made your point. The problem is a -real- problem now that it affects DPS jobs, as it always is. Carry on. I'm sure the second the DPS get fixed, it'll go straight back to not being a problem anymore. Like it always does.
    I'm going to ask you to stop now. If you want to post something relevant, please feel free to do so. You are quite literally just wasting everyone's time. I don't welcome your pessimism. Again, feel free to share the things you'd like to see changed with your job.
    (4)

  6. #76
    Player
    ShanaShirayuki's Avatar
    Join Date
    Jun 2011
    Posts
    204
    Character
    Akali Kurai
    World
    Exodus
    Main Class
    Samurai Lv 90
    Finished Savage reclears a couple hours ago as SAM. It just felt boring and went by in a blur, much as raiding did at the start of Stormblood in Deltascape Savage with the mindless Shinten spam. I soon took a hiatus after getting 8 clears of the aforementioned since I was burned out from the game due to a myraid of reasons, raiding as a mindless Shinten bot especially.

    SE, please do not wait until 6.2 to fix this class. I am seeing more and more fellow Samurai saying they are quitting or switching to another class so as to not inconvience their raid groups; I am heavily inclined to join them. However, I'm obligated to my static, but do not have the time to learn another melee before the new Ultimate hits live. It will not be fun playing a class gimped in comparison to the other DPS classes.
    (8)
    "SCREW IT GOING WHM AST CAN'T DEFEND THEMSELVES" -Noob Healer in Seal Rock 10/17/2015

  7. #77
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    I will be honest, Yes JP community has the same feelings as the NA community about sam. They also express the a different feeling than NA that class direction is going in the wrong direction and becoming to simplified. You post something about class simplification on NA forums, every other page some one is telling you to quit the game. Let's face it Yoshi P does not really care much about this feed back. It took 6 years, to do something intelligent with Living dead, and it's not like this is something people recently complained about, this was a complaint since the class was released. What was done instead before this fix? Drk was reworked into a horrible new iteration just MCH SMN and MNK.

    As far as the Sam changes go, it looks like it went directly with what Yoshi P wanted it to do, less contribution to rDPS with little affected to aDPS. Unless it's Blm Yoshi P does not care how the class plays, as long as it balances the way they see it fit. My biggest concern is this idea of DPS disparities due to crit, which is the samurai communities fault now for whining that Bill out DPS Ted cause he got 2 more crits. Guess what, that's just how crits work and that is how it is on every class the gap may be different but it's still the same RNG rolls. So now in the future we have to worry about what else is going to get changes to auto crits, hell they may even just get rid of the crit stat all together. Everyone wants to call this game a RPGMMO, yeah right, this game is just a bad TellTaleMMO all the RPG elements are slowly going down the drain.

    I could rant for hours about all the issues with the classes, but it's all subjective in the end and there is no way for the devs to filter this. If you sams are lucky, you might get kaiten back to allow your skills to auto crit or if it is still 50% damage boost expect another round of nerfs to the skill potencies. You may as well just hold out and pray something better is released instead though because that is likely the best you are going to get. It literally took sam to finally get a change for people to actually try and care about how horrible the game play and class changes have gotten and it's pathetic. Personally I hope kaiten doesn't get brought back so yall can suffer like the rest of us have been for years.
    (0)

  8. #78
    Player
    Roxus's Avatar
    Join Date
    Apr 2012
    Location
    Shirogane
    Posts
    181
    Character
    Ryuuko Souha
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by IdowhatIwant View Post
    Abbreviated
    No thank you. If you wish to speak on your issues on the jobs, please do so. If you resign yourself into this way of thinking, how do you think they will know they need to change? There always needs to be a starting point.

    In other news, the JP thread has just about over 50 pages of feedback, not including prepatch. If you look at the collective in NA, it's relatively the same or 1/5th the forum alltogether. It's more if you are looking outside just SAM, where some activity has been picked up by several jobs. Don't lose hope and keep lending your voice to what you want done for the future of the game.
    YoshiP wishes for another 10 years for FFXIV. Are we included in that future? It has been a common topic to bring up more recently.
    (3)

  9. #79
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Roxus View Post
    No thank you. If you wish to speak on your issues on the jobs, please do so. If you resign yourself into this way of thinking, how do you think they will know they need to change? There always needs to be a starting point.
    SE knows exactly what's wrong with AST as the question was asked rather early on in Shb's life cycle iirc: fix our damn cards. They said "no" then and keep tacking on this seals system.

    Well it ain't working and I'll complain until you revert some of them back. Even more so now! PvP was able to make 3 of them diverse, I'm sure you could do the same for PvE.


    As for MCH? Heat Blast ping issues still exist. I haven't touched it yet since 6.1 but I don't think Queen's AI has been adjusted and it needs to. Why doesn't it target what we're attacking? Flamethrower isn't as useless as Undraw is, but it may as well be. GNB's PvP Limit Break can move while it's being "casted"/channeled can we get that here?

    Also are we even a Machinist? We feel like a glorified gunner class with very little gadgets. I know the PvP kit really isn't feasible in PvE, but it is essentially what I think of when I think MCH: each of the gadgets do a bit of CC to make them stand out from one another and not just a Drill clone. Also I want that Bishop Turret.
    (10)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  10. #80
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    My current suggestions:

    Return Kaiten
    Nuke Tsubame
    Ogi follow up to initial iaijutsu
    Introduce a new follow up skill after Ogi
    All use the iaijutsu button
    Have third eye turn to Seigan upon barrier being struck
    Nuke it otherwise
    Return Goken to a cone
    Either remove auto crit and revert potency or add the auto direct as well
    (4)

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