Quote Originally Posted by Dreamer View Post
While I don't disagree that SE made several major blunders with FFXIV, the first paragraph is just catastrophically wrong. An MMO is NEVER fully developed. It's also very, very common for major features to be missing at launch. Examples: City of Heroes was missing the last 10 levels of the game at launch; World of Warcraft had no major raids at launch; Warhammer was missing entire cities and classes.
This is what im trying to get across though, i expected MMOs ten years ago to be released with little content and developments planned. BUT my point is SE were entering a thriving market, where MMOs are very common place now. I used to play Everquest II, i didnt know a single other person who played an MMO, this was when i was 15ish, i played FFXI, outside a few friends, i again didn't know anyone who played an MMO. I have to give credit to WoW as it as opened up the MMO genre to millions of people, ive never been a fan, but what SE should have done was adapt to the market. How could they expect to take on the juggernaut that is WoW by releasing there MMO without content???? WoW as tons of content by comparison. People won't go from being able to have fun, doing end game, PVP or whatever to play a game where the only goal is leveling.

The "Its in the early stages" excuse just doesn't cut it for me. They should have observed and adapted to what the market demands.