I'm so glad for that last time and money in bold. That really hit the spot.This is mainly towards everyone that keeps saying and thinking "Will this & this & that will make people leave the game", just because the game is still in its development stages.
A majority of people who says that does not realize that Square Enix has the TIME and MONEY to make FFXIV in to a proper game.
Did you guys already forget how much time and money is in put in to each Final Fantasy title that is numbered?
S.E. has already invested a lot of money in to this project, so why would they abandon it? They will not, they will put more resources in to making it better, so to everyone that keeps suggesting that the game should be scrapped and re-newed, you guys are not looking at the bigger picture. They have the TIME & MONEY.
If anything, we should feel lucky that were playing such a big part in the development of the game by having them listen to our opinions and suggestions. Which is quite rare for any game.
So who wants to argue?
Yet there have been many players in the market that had horrible launches and charged right after the first month (despite the fact that an extension of the free period would have done their userbase numbers a LOT of good), lining it all with drastic reductions of the staff and the servers, in order to juice all they could from the remaining players before closing.You are so delusional sometimes that it is not even funny Mr. Whiteknight, how has SE demonstrated they are not going for the money with FFXIV, when the reason the game is in the gutter is because they went for the MONEY with the early release ?
If your answer is "Well they are not or have not charged for the Subs" Then you are delusional indeed, for they did not do it out of the goodness of their hearts, they just had not option, charge and kill the game, or not charge and hope they can save it.
Others simply abandoned completely the P2P model and installed other ways of revenue, like cash shop and similar. Thing that SE could do easily without killing the game at all, if they were out for a short time gain.
That's what every company does when they have what they consider a failure in their hands. Quite obviously, SE doesn't think so, And I'd reckon they know quite a lot better than a random no-one on the internets with no marketing education whatsoever
Not being out for a short time gain doesn't mean not wanting a profit. It means being in a safe monetary situation that allows investment (running and developing the game while not charging is in itself an investment) in order to achieve an higher profit on the long run. No one ever said that SE is not charging out of the "goodness of their heart" (gotta love strawman arguments uh?). What is clear is that they are confident in their ability to steer the game in the right *and profitable* direction.
They already demonstrated plenty that they have no qualms investing in the game, giving up short term profit in order to achieve higher goals. Which is, by the way, a solution quite unique in the market, that bodes well for the game's future.
There isn't much you can do to argue that, I'm afraid.
They have plenty options. They just chose one that every other developer didn't have the resources (and the guts) to try.
You're very free to delude yourselfAnd as things stand, doubt there will be a PS3 release anyways.
From your posts you seem to be hoping with all your energy that the game would actually fail. A sad sight indeed. I suggest moving on.
Last edited by Abriael; 03-27-2011 at 09:02 PM.
Fun Fact: World of Warcraft was nearly unplayable its first month due to lag problems and server queues.Yet there have been many players in the market that had horrible launches and charged right after the first month (despite the fact that an extension of the free period would have done their userbase numbers a LOT of good), lining it all with drastic reductions of the staff and the servers, in order to juice all they could from the remaining players before closing.
These types of discussions fry what little brains cells I have left. I know this happens and would happen when I see this type of thread start up yet I fancy myself a glutton for punishment. So here I am, reading through most responses and I feel aptly punished. Thank you for that.
The original post is fine - it's some of the drivel that follows afterwards that makes me want to gouge out my backbone and choke some of you guys with it. ^.^
Those of you that believe this game is trash, a failure and not worth your time - please leave. You contribute nothing to the assistance of FFXIV's development team by continuously griping about a whole lot of nothing and on subject matters that Yoshi-san has addressed again and again.
Those of us that have chosen to stick around have a great deal of faith in SE to get this game where it needs to be, are more than willing to keep up the constructive feedback and constructive criticism (operative word here is constructive). Someone asked why the developers haven't revealed more of the state of the game - I think we already feel the state of the game. I find it hard to believe that all us players are that dense not to notice it. Yoshi-san has provided a blow by blow game plan on how they are addressing the myriad of issues present currently and the progress of completion at each interval with his letters to the community. This is enough I believe. If you have chosen not to read them, then suffer us your bologna no longer - you have no pot to tinkle in within this arena.
Anyone that asks for more is just asking so they have more to complain about. As it is, there is enough troll fodder floating around created by trolls themselves.
This game continues to improve and I look forward to more improvements the FFXIV are working on. Just because we are not paying a subscription fee does not mean this game has failed. I would say that the lengths SE has gone to salvage the game is a sizable step away from failure. The game fails when the game is shut down forever.
The game is not a failure, they just had not a good start, but the game is still in development. They ahve a loooooong way to go but, sure SE will do this great game, like everyone they do (well, maybe not FFXIII :P)
I'm The First and The Last...
I'm Alpha and Omega...
I'm the Beginning...and The End..
Unfortunately, this is the problem, it shouldn't be in development. It should be fully developed, full of content, crisp and ready to keep the player base interested. Instead, its just plain boring, full of bugs, the whole system is just developed from a "FFXI wasn't quite as successful as we hoped, so we will do it all different" view point. People can stand by the "Hey Guyzzzzzzz, its only just released, stuff will come yeaaaaaaa" view all they want, but thats just a pathetic excuse.
SE slacked major, i resent them so much because i was passionate about getting that magical feeling i did when i first played FFXI, no i didn't want a clone, or FFXI 2.0, i wanted a beautifully created square-enix story and environment. No just a, hey look, lets race to get rank 50!!!! which is all the game as it terms of content atm.
While I don't disagree that SE made several major blunders with FFXIV, the first paragraph is just catastrophically wrong. An MMO is NEVER fully developed. It's also very, very common for major features to be missing at launch. Examples: City of Heroes was missing the last 10 levels of the game at launch; World of Warcraft had no major raids at launch; Warhammer was missing entire cities and classes.Unfortunately, this is the problem, it shouldn't be in development. It should be fully developed, full of content, crisp and ready to keep the player base interested. Instead, its just plain boring, full of bugs, the whole system is just developed from a "FFXI wasn't quite as successful as we hoped, so we will do it all different" view point. People can stand by the "Hey Guyzzzzzzz, its only just released, stuff will come yeaaaaaaa" view all they want, but thats just a pathetic excuse.
SE slacked major, i resent them so much because i was passionate about getting that magical feeling i did when i first played FFXI, no i didn't want a clone, or FFXI 2.0, i wanted a beautifully created square-enix story and environment. No just a, hey look, lets race to get rank 50!!!! which is all the game as it terms of content atm.
I didnt read the whole thin so forgive me if im repeating what others said.
FFXIV was and is a failure .The project was huge and didnt live to the expectations based on many factors .
The game went from Pay to play to free to play in the first month , so not calling that a failure wouldnt be realistic.
The situation can be fixed and that is were game shines.It has a lot of potential , but nothing is certain , so it could keep being a failure or not.Only time will tell.
I don't think that it's a failure. I think if the game at start when to JP only and then one year later like FFXI to US and EU it will pretty different.
Not a failure?
- Grindy
- Copy-pasted terrain
- Game lacked/lacks many normal features of many MMOs
- Monthly fee removed, because they know they would lose a lot of subscribers
- Entire development team fired
- Average metacritic review on this game is something horrible, average 49/100 on 28 major critics
Okay, write it again. Not a failure? This is a huge failure in today's market. You can try and say it's not a failure in a different perspective (post above eg.), because I honestly know people are having fun with this game, that doesn't mean it's not fail.
For the record I played a ton of FFXI, and I wasn't hoping for a FFXI 2.0, was hoping for something different. We just got crap instead.
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