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  1. #1
    Player
    RyuuZero's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Ryu Kusanagi
    World
    Cerberus
    Main Class
    Samurai Lv 100
    I understand the Dev team needs to find ways to remove button bloat, although i dont agree with this philosophy and how its continuing. With that said, I believe these could be better alternatives if we really need to lessen Samurai buttons.

    - Ikishoten transforms into Ogi Namikiri > Kaeshi Namikiri.
    - Combine Hissatsu: Guren into Hissatsu: Senei. Visually, have the sword animation of Senei, but add sword beams similar to Guren that travel in a line.
    - Iaijutsu becomes Tsubame Gaeshi, let it pop up after you use Hinganbana, Tenka Goken, or Midare Setsugekka. Wondering how many charges you have? create a meter that tells you how many you got, 2 Swallow bird feathers to reference the ability name translation "Swallow Counter".

    This would free up 3 hot bar slots

    I have read that Shoha should just become Shoha II, and while i can understand the idea, I personally would keep them separate because both animations are beautiful and provide more flavor to the class.
    Stop! Stop! Stop! I'm sorry that I just copy a reply of mine and post it here but it appears many many Samurai Players do not understand the concept of Single Target- and AoE Sitiations so:

    Shoha is for Single Target, Shoha 2 is for AoE
    Shinten is for Single Target, Kyuten is for AoE
    Senei is for Single Target, Guren is for AoE
    Gyoten is to Rush to the Enemy, Yaten is to attack while retreat
    On Tsubamegaeshi, we agree

    imagine you have an add next to you that explodes on hit, now would you stop using you Kenki Burst Skills and lose dps until the add is taken care of or you just press your skills and wipe? there is a reason why we have skills for those 2 situations and not understanding this is what brought us here, the removal of Kaiten is wrong!

    also here is a Macro that turns Ikishoten into Ogi Namikiri:
    /macroicon "Ikishoten"
    /ac "Ikishoten"
    /ac "Ogi Namikiri"

    additional notes:
    1. press this macro 3 times, 1st for Ikishoten, 2nd for Ogi Namikiri, 3rd for Kaeshi Namikiri. I call this Macro: Double Slice Buster
    2. use Auto-translation for /macroicon, "Ikishoten" and "Ogi Namikiri" so the Game can read this Macro on all clients
    3. did you noticed that Ikishoten has the same cool down as Senei and Guren? perfect to combo Senei into Ogi (for Single Target) or Guren into Ogi (for AoE) depending on the situation.
    (0)

  2. #2
    Player
    GuillyTheKid's Avatar
    Join Date
    Aug 2021
    Posts
    8
    Character
    Jynne Ryuzuken
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RyuuZero View Post
    also here is a Macro that turns Ikishoten into Ogi Namikiri:
    /macroicon "Ikishoten"
    /ac "Ikishoten"
    /ac "Ogi Namikiri"
    I just want to bring up that while convenient, assigning GCDs to macros is a bad idea. The reason being unlike normal GCD button pushes, macros do not get buffered properly, which could cause clipping your GCD or even worse, your attack or ability not coming out at all. While not a real issue for casual players, it isn't suggested for those going for rotation optimization.
    (6)
    Last edited by GuillyTheKid; 04-14-2022 at 10:48 PM.