
Originally Posted by
M_Red
To be fair, there really wasn’t much button bloat for Samurai. You can easily have everything on two hot bars. I use a controller, and I’ve never had that issue with it. I did need to make a macro for both versions of Setsugekka, but that isn’t really a big deal since I could have worked around the news for that (I like to have a fourth of my second hot bar to have some mounts and the Chocobo feed, so I could sacrifice one of those easily if I needed).
Now a class that REALLY a suffers from button bloat is Dragoon. Having to keep track of everything on that honestly gives me a headache!
Also I should note that there is more damage loss than you think. When both slashes of my Namikiri (had to look the name up for spelling. Lol) had Kaiten and both crit, they would do a total of around 120k damage. Now, they do about 60k total.
So they do about half the damage now, and does a bit more damage than Setsugekka does, while keeping the SAME COOLDOWN LENGTH. Now if they reduced that by half at least, then it would be better overall I think. Or at least make the changes bearable. Then again, they might not.
Hopefully Yoshi-P keeps his word and keeps a close eye on this, and changes it back. Or at the very least make some very needed changes. Adding only 10 to 20 potency to some attacks (they removed some from others, like Shinten has 30 less Potency, and I think Tenka Goken is weaker too) doesn’t make up for the huge decrease in power for the mainly finishers, especially when the cooldown for one is so long with ‘meh’ results.