Quote Originally Posted by EhvaTaco View Post
I wouldn't say there's anything *fundamentally* wrong with how MCH plays. The rotation, theme and visuals are the job's selling point. Most of the issues are number related or just Queen being a bit... Yeah, Wildfire can't crit or d-hit but with a higher base potency, that can be foregone. A charge system for Overcharge is definitely a must though.
If MCH simply dealt the damage it should, then it'd be a good spot. However, I absolutely wanna see Flamethrower generate heat every few seconds. To make sure it's feels good/worth it to use and keep it as AOE only. Cuz the potential of people coming up with squeezing in Flamethrower in ST rotations is rather off-putting.
If FT generates heat, it absolutely will get shunted into a single target rotation like it was before the ShB rework to get more Hypercharge/Heat Blast applications.