Good Suggestions, ima put those up n original postIm all about happy compromises....
they went with an auto-attack (Like FFXI) but the battle system is still a lot faster than its predecessor
Also they left the action bar in instead of going towards a menu based battle system
All in all I LOVE the direction of the game... I just recognize that it's far from finished...
and even with jobs and combos... the battle system is still extremely vanilla
Battle regimen needs to come back (More robust and in depth, mind you)
Incaps need to frikkin matter (I know I say this a lot but I just can't say it enough)
You can even incorporate combos into incaps to allow for special incap objectives on NMs and bosses
More emphasis needs to be placed on damage types (Blunt, slashing, piercing)
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