Just hitting the dummy feel terribly wrong it's crazy how could a sam player even approve that change in the first place.
Just hitting the dummy feel terribly wrong it's crazy how could a sam player even approve that change in the first place.
i was one of the people saying the loose of kaiten can be good on the long terms but i was too clear that the loose of potency must be given back... here i feel we did get hit by a massive nerf... i means i have a friend that hit with his blm some 36k in dh crit with his spam fire spell while my midare barely pass the 26k and midare need 8 action before be used... something feel bad in many sense.
yes we was less dependant of the rng for our damage what is cool, but right now midare feel weak and i don't even understand why i have a 1.3 sec of cast on this sort of pitifull damage. we did go from a job that can hit super hard to a job that hit like meh... i don't care that some say that the net loose of dps is 3 dps... (not %) but it feel weak and not impactfull... what is a shame is the in pvp feel super impactfull and powerfull when i feel weak in pve... wtf!
like i have said before the loose of kaiten can be good on the long terms since it will open more room for add skill that will use the kenki, but it depend if and i say if they go this way. kaiten had become a shackle to the kenki usage. but the main concern of the change the the massive loose of potency on the iaijutsu and ogi that make them feel like weak attack... honestly before i was expecting the arrival of my windows of burst... now i will not await it.
worst and that something people don't mention it... with damage like this the windows of 2 minutes will not be increase that much by the party buff... leading to people wanting less sam since the damage will be not that amazing.
i know they add to reduce a bit the potency because of the auto crit... but this auto crit only cover the loose of kaiten, yes with more critical rating the damage will increase but i don't want to be at the end of the expansion for feel strong...
another point too, with damage soo low, why keep the cast time of 1.3 second? i means you have other class that can throw more damage in one attack without this... before it was because midare and such was hitting like a truck but that not even the case anymore.
ps i hope to see more synergy between the iaijutsu and the kenki kaiten was on the weak side 1 button push for an increase of damage, why not increase the damage of the iaijutsu in function of the number of kenki skill used or like in pvp use a skill that create synergy i dunno... right now the sam feel wrong.
Last edited by silentwindfr; 04-12-2022 at 08:57 PM.
These changes were awful and the job is nigh unplayable now.
is not unplayable it's just feel weird and wrong... it's work but goes against the identity of the jobs... the damage of midare and ogi are weak because they did spread the damage loose in the combo. if you look for a cycle of midare we did get an increase of 140 potency in the combo while loosing 60 potency on midare. actually this 140 potency must'nt be in the combo but in midare! because that our identity as sam all our action lead to use the iaijutsu!
this exectly how i feel, i could could get over losing kaiten if the end potencies were the same, but all our big moves feel like wet noodles now it feels terrible to play.
Hi hi sorry for preaching to the choir but I just wanted to make a forum account to voice my (instantly drowned out) opinion on this after playing through the new content as SAM. Sorry for bad and inconsistent grammar lol, it's early.
I really do not like the removal of kaiten and the auto-crit changes to SAM's big moves.
Kaiten
Why I think removing kaiten was a bad call:
* If removing kaiten was about reducing button bloat, there are three easy options right there (turn Ikishoten into Ogi Namikiri (honestly this should have been how it worked from day one, there is literally no reason to not free up a button here), merge Guren and Senei, merge Shoha and Shoha II (even tho I must say I don't like that last one, because I prefer Shoha's animation for single target :P)).
* If removing kaiten was about reducing the amount of different abilities you actually press, I dunno man Guren/Senei are kinda brainless (though removing them would worsen the levelling experience). I'd hate to see it go but third eye? Don't make me choose between my babies but I choose kaiten here.
* If removing kaiten was about reducing APM, the reduction was marginal as you just have to spam shinten nearly just as much. In fact, I've been finding that the requirement to keep a hair trigger on shinten somewhat more difficult to manage than the autopilot 1-2 of kaiten-iai, though that's definitely a me thing.
* If removing kaiten was about making the job easier, it still has cast timers, a vital DoT that requires setup and commitment to refresh, a strict optimal way to use meikyo shishui that new SAMs can struggle to grasp, and the requirement to cram many big abilities into a tight window to benefit from others' buffs (mostly, see below). Its resource management was already one of the, so why start there?
* If removing kaiten was about removing "redundant" actions that are obligatory to press before using other actions, can we please remove no-mercy from GNB? It has the same cooldown as double down, bow shock, and sonic break and you currently always mindlessly press it before those skills. Can you also turn BRD's DoTs into one since you always use one before the other. Blood stalk on reaper is also redundant, you could make it just be gibbet and gallows if you adjust the potency, etc etc... Sorry, I know these examples can come off as sophistry, but I really think this "obligatory buttons action bloat" argument doesn't hold water when you compare it to like, the rest of the game. Sometimes you press a button before another, I really don't see that as a bad thing. You also aren't forced to use kaiten before Iai if you don't have the kenki, you just get a weaker version. It's the same story if say, you use you mistimed use of fight-or-flight on PLD and now you're going to have to apply an unbuffed goring blade. It happens, its not the end of the world. Sometimes there's a way you "should" do things and that's fine.
Part 1/3 I guess, I had more to say than I thought haha.
Last edited by FenrirFenFen; 04-13-2022 at 04:40 PM.
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