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  1. #1
    Player
    Zehx's Avatar
    Join Date
    Apr 2022
    Posts
    1
    Character
    Zehxa'ra Mherye
    World
    Cactuar
    Main Class
    Samurai Lv 90
    I didn't expect to hate this change as much as I do. Literally made a forum account just to contribute to the voices speaking out against it. Removing Kaiten has completely ruined both the feel and flow of the job. Please revert the change as soon as possible. Literally nobody asked for this.

    Also, the spreading of the potency across the whole rotation while nerfing the big hitter actions (Setsugekka and Namikiri) feels horrendous to play. The whole point of SAM was building up the seals to use those big hit abilities, and now they are extremely lackluster. Also, saying that actions were going to become guaranteed crits and then nerfing the potency into the ground was a low move.
    (15)

  2. #2
    Player
    Chopstix's Avatar
    Join Date
    Sep 2021
    Posts
    162
    Character
    Chopstix Maulader
    World
    Malboro
    Main Class
    Warrior Lv 90
    +1

    yeah aoe finisher is gutted that makes no sense, y did its potency get nerfed to the ground w/o kaiten?

    i dont think they realise that ppl might not care about actual DPS numbers as much as they do about BIG NUMBERS THAT APPEAR ON THEIR SCREEN, autocrit midare barely does more than a crit combo finisher lmao, does LESS than ur BASE midare hit pre patch

    thats like i dont know, taking dmg away from ur fire spells on BLM and instead give them to ur ice spells? wtf is the point? the giving doesnt matter because u r taking away something that contirbutes greatly to the satisfaction factor

    it's just bland, ur big hitters dont stand out as much any more, there is no umphh, y even play SAM at this point
    (15)

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    It feels so empty and slow....
    Like there's this awkward pause between now it just feels like something is missing.
    (14)

  4. #4
    Player
    Faulko's Avatar
    Join Date
    Jun 2017
    Posts
    17
    Character
    Faulko Ilili
    World
    Zalera
    Main Class
    Rogue Lv 70
    Yeah it feels awful. I’ve run the raid a few times and the 90 dungeons a bunch, and it feels abysmal. I don’t expect it to perform much different in savage or ultimate.
    The kaiten change was what worried me the most, and while it does suck losing it, that’s not even the worst part of the changes.
    Midare, the quintessential samurai move, our big powerhouse move since the jobs release, now hits like a wet noodle. My gekko and kasha crits are as strong or sometimes even stronger than midare, and that should never be the case. Barely being able to break 20k on a midare crit is fucking embarrassing.
    Tenka gokken feels worse because it doesn’t get the auto grit AND Kaitens gone. Kenki is useless now, we are back to shinten spam like in storm blood which if I remember correctly they specifically changed hagakure in shadowbringers because they didn’t want shinten spam and yet here we are. I’m honestly baffled by these changes, they made the job worse in every imaginable way for literally no reason. There were plenty of other ways to fix the “button bloat” that didn’t require removing a staple ability and gutting all the damage out of the only other staple ability.
    They really had their heads up their asses on this one. I have to agree with the JP players on this one, whoever’s in charge of samurai changes needs to get on camera right now and explain the logic behind this shit.
    I’m genuinely mad about this, I loved my samurai, and hated every second of playing the new content because of these insanely stupid changes.
    (18)

  5. #5
    Player
    Ginpachi's Avatar
    Join Date
    Oct 2016
    Posts
    2
    Character
    Surana Sah
    World
    Ultros
    Main Class
    Black Mage Lv 60
    Seeing that Kaiten was being removed in the live letter didn't bother me that much, I was like okay whatever guess they'll just add the 50% as a base. But this massive potency dump makes the crits feel insulting, I understand the whole dps discrepancy between not getting the crits on your big skills and getting them but i would much rather have that dps variance than this. I have played SAM since it released in SB and I've enjoyed it even with the other changes it's had but it doesn't feel like SAM any more. I genuinely hope SE sees all the feedback and reverses the change.
    (10)

  6. #6
    Player
    Winefaye's Avatar
    Join Date
    Apr 2022
    Posts
    3
    Character
    Winefaye Lil'ewire
    World
    Spriggan
    Main Class
    Samurai Lv 90
    I'm disapointed.

    Kaiten was so satisfying to use and to watch, and it added some sort of ressource management.

    For thoses who think it was useless because it had to be used every time before some other skills and never elswere, that's also the case for all the twos in our 123 combos, and I doubt you would consider getting rid of them.

    Add to that the fact that the potency for all our most powerfull skills have been reduced and lowest ones increased, and you have now a SAM that is flat and less satisfying to play than before...

    AOE changes are nice.

    Autocrit is a false gift. Now dancers will not buff SAMs anymore since it would be a partial waste of their buff.

    Solutions I suggest :

    1 - Bring Kaiten back. To reduce button bloat, make Ikishoten become Ogi Namikiri after activation. It's also possible to combine Shoha 1 and 2 into a single skill that does both high single target damage and low cleave damages like Namikiri. Same for Senei. That's 3 button less without changing gameplay or feeling at all.

    2 - Bring old potencys back. Damage spikes feels good. To reduce randomness of total damages, transform shinten into a buff that gives auto direct hit (and not auto crit) to the next X skills, costing Y amount of kenki. (I'm not competent enough to judge what X and Y values should be)

    Thanks for reading.
    (6)

  7. #7
    Player
    Faulko's Avatar
    Join Date
    Jun 2017
    Posts
    17
    Character
    Faulko Ilili
    World
    Zalera
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Winefaye View Post
    1 - Bring Kaiten back. To reduce button bloat, make Ikishoten become Ogi Namikiri after activation. It's also possible to combine Shoha 1 and 2 into a single skill that does both high single target damage and low cleave damages like Namikiri. Same for Senei. That's 3 button less without changing gameplay or feeling at all.
    This will never happen, putting ogi into ikki or shoha 1 into 2 is tantamount to them admitting that it was a dumb idea to make the moves in the first place, it would basically be saying “everything we changed about Sam for Endwalker was the wrong decision and even though you told us it was wrong we did it anyways, and ..... well, I guess it was wrong. Please enjoy!”.
    They have way too much ego for that. We are stuck with this no matter what. The only changes I imagine is getting will be added potencies (which are definitely needed for sure).
    (3)

  8. #8
    Player
    Evelyn33's Avatar
    Join Date
    Aug 2016
    Posts
    2
    Character
    Evelyn Asada
    World
    Odin
    Main Class
    Samurai Lv 90
    Just here doing my part as a fellow kaiten enjoyer.
    (10)

  9. #9
    Player
    Laphicet's Avatar
    Join Date
    Jan 2020
    Posts
    218
    Character
    Laphicet Melophicet
    World
    Mateus
    Main Class
    Astrologian Lv 80
    As for the samurai changes, I'm not a fan myself. It doesn't accomplish the goals they set out to accomplish in the first place, and in spite of being a very tiny nerf on paper (3dps in a non-crit-focused group and 3% in a crit-focused group). The actual feel of the class is significantly worse than before due to these changes, and such is a terrible decision in the same vein of neutering SCH and AST gameplay back in ShB to bring it in line with WHM, greatly hurting the feel of the classes in the name of balance is a terrible way to balance stuff.

    Also I'm pretty sure you can just do your 2-button-sen combo and spam hagakure into shinten during such outside of burst now and it'll be DPS neutral or a very miniscule loss, provided you keep up your buffs. They really don't test for this shit before going live, do they?
    (8)

  10. #10
    Player
    Philonius's Avatar
    Join Date
    Apr 2022
    Posts
    1
    Character
    Rynne Philonius
    World
    Lich
    Main Class
    Paladin Lv 90
    Also creating a forum account for the sole purpose of saying this change is bad.

    The core class mechanic in samurai has always been building up to your big finishers. Making those finishers even more powerful by buffing them with Kaiten.

    Now, that damage is just smeared out over the rest of the rotation, using midare feels a lot less satisfying that it did before. But Midare at least got the guaranteed crit. Tenka Goken got a potency nerf, no Kaiten, and nothing to make up for it. Boring and lame.

    Please revert these changes.
    (8)

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