There really seems to be a sense of almost… exaggerated dread around this patch. Not thats anything new. I feel like every MMO I have ever played gets such discussions when class changes are implemented. I just feel that we are a long way from jobs that can play themselves or totally loose their uniqueness. Not to say we should not question the choices made, but I feel the reasons the devs are making such changes are more complex then just ‘They want to make it easier for casuals.’

I cannot comment on say, the SAM changes, as I have not played it much and even then I would like to wait and actually play the class after the changes to see. That said I feel ‘button bloat’ is a real thing that needs to be carefully controlled as we raise in levels. Having a rotation that takes up several rows is not going to be everyones cup of tea. Is removing skills the answer? I do not know. I was not much of a fan of how they cut down Summoners core set, but then others love the changes. I am personally a fan of making more skills transform during combos, a bit like Gunbreaker and Red Mage do. Its a good way to keep the bars neat but not sacrificing skills, and I wish they would add it to more Jobs.