Quote Originally Posted by HyoMinPark View Post
Except now more and more “casual majority” players (since you want to make this into an Us Versus Them argument) are getting fed up with jobs being changed and dumbed down. Even casual “non-hardcore minority” healers are complaining about how boring pressing one button is for 90 levels.

1.0 had nothing to do with being “hardcore” and everything to do with poor and unintuitive design.

Please use a new argument—this “casual majority” versus “hardcore minority” argument is tiresome and usually nothing more than a strawman.
No what you are hearing is Hardcore Players who think this game is to easy and claiming to be casual and posting here. Most of the people on the forums are not casuals. Thats why a survey wouldn't help since the majority who would answer it are a minority of the consumer base. Basically stats can show us what people are playing and not playing and it can show where the problem is. Warrior is not being played by the majority of tanks because of the cone. This might change now it has an circle instead of a cone.

FFXIV 1.0 even Yoshi P and staff said the staff who made FF11 felt because they made a profit before they can do the same thing all over again. FFXIV 1.0 was a failure because no casual wanted to play it and those playing it were the hardcore fanbase.