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  1. #11
    Player
    SlickPaws's Avatar
    Join Date
    Dec 2021
    Posts
    140
    Character
    Slickpaws Mcgraw
    World
    Omega
    Main Class
    Gunbreaker Lv 96
    Quote Originally Posted by Ryaz View Post
    Yoshi-P addressed this while reading patch notes and said they wanted to change up both Samurai and Ninja. They are closely monitoring feedback and may make further changes (or reversions) in 6.2 depending in community feedback.

    He also said they were going to make a separate post about their reasoning for the changes, which I'm highly interested in seeing because they really feel out of nowhere, especially when there were several other routes to reducing button bloat than removing Kaiten. He's apparently aware a LOT of people aren't happy.
    If anything, this is valid justification for player surveys or public test servers before any proposed changes like this are simply forced into the game while the community is openly up in arms on the forums telling them not to. And now we're going to just have to sit and eat the shit sandwich we were just served up until 6.2 assuming that the feedback is even taken on board. Based on how healers got the "just play ultimate lol" treatment, I genuinely feel like the devs treat player feedback with utter contempt just now and I don't see any of this being walked back in a meaningful way. RIP SAM, 4.0 - 6.1, we knew you well.

    Quote Originally Posted by YukiB View Post
    To be fair, the Kaeshi only did more damage if you weren't using Kaiten, which you should have been. Kaiten did not buff the Kaeshi versions of the skills because they're not classified as weaponskills. The extra 50% potency on the Kaeshi versions was to make up for that fact, and bring them up to parity with the buffed iaijutsu.

    Now that Kaeshi is no longer a thing, their potencies can be reduced to be equal with the iaijutsu.

    I do agree with reverting the changes, of course.
    By that rationale wouldn't it make more sense to increase the basic potency of the Iaijutsus to make up for the loss of Kaiten and synergise with the auto-crit instead of massively lowering the potencies of the Kaeshi skills?
    (7)
    Last edited by SlickPaws; 04-12-2022 at 01:18 AM.