Oh man. Threads like this are so reminiscent of threads on the WoW forums circa 2009 when there was an endless deluge of complaints that the game was too easy and classes were too boring.

Blizzard responded by releasing Cataclysm, which was an expansion that revamped the old world and combat across the board. No more tanks running in doing wall to wall pulls, no more DPS tunneling on boss fights. No more healers DPSing. We’re going back to 2004, they said. CC and utility were crucial. Fights were substantially more difficult and content in general was exponentially more challenging.

The result?

Everyone complained the game was too hard. Loudly. Blizzard then said, basically, they thought this is what the players wanted and that the players would adjust to the new difficulty. They were mistaken.

Blizzard ended up nerfing the expansion after a couple patches back to where it was when the game had like 12 million subs.

Guarantee that if Yoshi gives in to these threads and increases the difficulty of normal content, while making jobs more engaging to play, they will be met with the same response. There was already threads on here complaining that the EW trial bosses were too hard.

I bet 401(k) which is actually looking pretty good right now, that the exact same thing that happened in WoW will happen here, if SE buffs difficulty. The exact same thing.