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  1. #1
    Player
    MellowMink's Avatar
    Join Date
    Sep 2021
    Location
    Limsa Lominsa
    Posts
    640
    Character
    Mello Minkus
    World
    Faerie
    Main Class
    Summoner Lv 90
    Might be concerns about button bloat after an entire 90 levels, especially for controller players, but there are also ways to address that without stripping away abilities; for instance, Gunbreaker got a useful change that makes one of their three-part combos that connects with another action limited to a single button that now changes over time. Why not do something like that for more 1-2-3 combos instead of deleting stuff?
    (22)

  2. #2
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,739
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    I will never get button fetishists.

    10 fingers, we got 10 fingers. And with mouse and keyboards half of those are already preoccupied managing the cursor/camera.
    (14)

  3. #3
    Player
    AngeliouxRein's Avatar
    Join Date
    Sep 2018
    Location
    Gridania
    Posts
    312
    Character
    Angelioux Hymnwesfv
    World
    Halicarnassus
    Main Class
    Miner Lv 90
    Quote Originally Posted by MellowMink View Post
    Might be concerns about button bloat after an entire 90 levels, especially for controller players, but there are also ways to address that without stripping away abilities; for instance, Gunbreaker got a useful change that makes one of their three-part combos that connects with another action limited to a single button that now changes over time. Why not do something like that for more 1-2-3 combos instead of deleting stuff?
    I honestly don't get why us playstation players be used as an excuse to dumb things down. The real issue will always be people are too lazy to use all the different hot bar and control set ups to make their life easy. There's always be entire controller setup tutorials all across YouTube to get people started but big nope I guess. This is probably precisely why Yoshi has been working on a new hot bar format for controllers or at least that's the understanding that players have of the update across the board.

    Towards the thread, yeah... I was burned first by the massive healer changes and then burned again by SMN changes. It's like, why couldn't they just create new easy to play jobs so the people struggling could go play those and leave the other jobs as they were? Other MMORPGS even made two different versions of the same job where the effects and gameplay of it would be different. If one was too much, play the other version. Other two boring? Play the more difficult version of it. Nevermind other games (even some mobile games have this) where they have a rank system that tells players as they're creating their characters, how hard each job is to play from the start. At least in these games, we can maintain our trust in developers that they will not strip our play style from us and instead just introduce new classes based on people who couldn't handle the current classes/jobs available.

    Any option like those would've worked so much better then taking away what people prefer then to cater to a different side that didn't even care for the job before.
    (13)

  4. #4
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Because it's not the reason. They take out the skills that differentiate the good from the bad players. The ones that you need to know when to use to maximize the DPS.
    (2)