They've always done this. If there are a lot of people doing FATEs in the zone, the FATES will scale up in difficulty. It takes them a bit to scale back down when things die down and it's down to just one or two people in the zones.
Cool, I was moreso asking for a source on it.
Patch 2.1 Notes
It cuts off like that in the patch notes, but it means each FATE remembers the number of people who participated last time that specific FATE popped and scales accordingly.Originally Posted by Patch 2.1 Notes
The following changes have been made to FATEs:
- New FATEs have been added.
- A FATE's difficulty will now be determined by the number of players who participated in the previous [sic]
- Enemies and NPCs which are central to FATE objectives such as Odin and the behemoth will now have the highest display priority.
Last edited by Rongway; 04-08-2022 at 01:08 PM.
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