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  1. #1191
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by HyoMinPark View Post
    I don’t disagree with what you’re saying. Merely, I am either realistic enough or jaded enough to realize that this will never apply to all content.
    I think a lot of us feel that way and it's one reason the whole situation is so frustrating. We've gone from offering lots of feedback and ideas and having all sorts of hopes for the role, to compromising and asking for a halfway point, to begging for scraps, to giving up entirely.

    We've been denied engaging instances and fun healer gameplay. We've been denied engaging classes. We've been denied simple improvements to our classes. We've been denied a few extra buttons. We've been denied even fixing the classes. We've been denied having our feedback even being acknowledged. We've given up. We can't have anything at all.

    It's gone so far that simply expecting a game we pay for to be fun isn't realistic.
    (21)

  2. #1192
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GrimGale View Post
    snip
    A party has never died because a healer had a dps skill, it has always been because of the healer.
    (4)
    Last edited by Nethereal; 04-07-2022 at 08:56 AM.

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  3. #1193
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Nethereal View Post
    A party has never died because a healer had a dps skill, it has always been because of the healer.
    I don't know what sort of point you think you're making with that, but it's also flat-out incorrect.

    If anything parties die because of tanks. Parties are *saved* by healers, and the question of whether they wipe or not is not necessarily on whether the healer was healing, but whether they were doing enough to compensate for the rest of the party's failures. There is definitely a threshold where no amount of healing is enough.
    (4)

  4. #1194
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    987
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by SeverianLyonesse View Post
    I don't know what sort of point you think you're making with that, but it's also flat-out incorrect.

    If anything parties die because of tanks. Parties are *saved* by healers, and the question of whether they wipe or not is not necessarily on whether the healer was healing, but whether they were doing enough to compensate for the rest of the party's failures. There is definitely a threshold where no amount of healing is enough.
    They're saying parties don't die because of the healer's dps skill (as in ability) but in the skill of the healer at managing healing and dpsing properly.
    (6)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  5. #1195
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    https://www.youtube.com/watch?v=9Bpx3XpXmHE

    This came out at an interesting time.
    (14)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  6. #1196
    Player
    Banriikku's Avatar
    Join Date
    Feb 2019
    Location
    I like Viera?
    Posts
    324
    Character
    Kasumi Bunja
    World
    Shiva
    Main Class
    Astrologian Lv 100
    After a little thought - i think the MSQ in EW was not really fun battle wise (i played as a healer). The story is fine, even good but battle content wise it was very boring. The dungeon expierence, as i was leveling, was only then interesting or engaging, the moment the party was bad. A tank made of wet paper, a "freestyle" dps like Ice Mage, Single target pro gamer or "i use my own rotation elite". Only then i have fun. A very bad alliance raid - i heal alone, everybody eats orange like candy, dps is for mainstream pleb's - this is cool and fun because there is the place where i can use my ridiculous amount of healing.

    Give me this in more content without the party beeing "special", in extrem and savage would be start. My static began with the P3S training and yep i do the same as in the previous fights ( i think hippo is cooler than tony) 111121111 for my gcd and the rest is OGCD. If this is "yoshidas vision of a healer", he should try it out for a tier. After that i suspect we would get changes.
    (18)

  7. #1197
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,221
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    That I can agree with. It's one of the reason I dub Toxicon II as "Poor Man's Afflatus Misery" in the past.

    Personally, I have a mixed feeling toward its current iteration. On one hand I am disappointed it just means that E.Diagnosis will get a similar treatment like Adloquium; avoided like plague (so much for being a 'barrier healer' but actively avoiding your GCD barriers lol). On the other hand I'm also relieved it's not a straight DPS gain because beyond that point I'll feel pressured to burn any addersting stacks within raidbuff windows.
    I believe the pressure to burn any and all addersting stacks should depend on how much damage Toxikon II is a DPS gain is compared to Dosis III.
    If Dosis III was 330 potency and Toxikon II is 360 to 380 potency, you would want to use it in raid buffs because of the additional 30 to 50 potency gain, but not having a free mobility tool outside of Toxikon would mean you pay a bigger DPS tax for mindlessly spending it on Raid buff window if you have to move a lot or double weave without being able to cast Dosis III. 50 potency *[Raid buffs] is still less than not keeping your GCD rolling and clipping it (330 potency minimum).

    The problem is that for this to be viable, it hinges on being able to generate addersting through other methods outside of Eukrasian Diagnosis. As it is, addersting is completely decentivized due to this limited way of generating addersting without DPS loss. What prevents Addersting from as a good resource gauge builder and is exactly not being able to generate addersting naturally and consistently without DPS loss. Conversely, this is also what also prevents Sage from having more depth to the "DPS to heal" identity - as Sage can't have more unique addersting skills without more frequent ways to generate addersting naturally in combat.
    (2)

  8. #1198
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Banriikku View Post
    After a little thought - i think the MSQ in EW was not really fun battle wise (i played as a healer). The story is fine, even good but battle content wise it was very boring. The dungeon expierence, as i was leveling, was only then interesting or engaging, the moment the party was bad. A tank made of wet paper, a "freestyle" dps like Ice Mage, Single target pro gamer or "i use my own rotation elite". Only then i have fun. A very bad alliance raid - i heal alone, everybody eats orange like candy, dps is for mainstream pleb's - this is cool and fun because there is the place where i can use my ridiculous amount of healing.

    Give me this in more content without the party beeing "special", in extrem and savage would be start. My static began with the P3S training and yep i do the same as in the previous fights ( i think hippo is cooler than tony) 111121111 for my gcd and the rest is OGCD. If this is "yoshidas vision of a healer", he should try it out for a tier. After that i suspect we would get changes.
    This is the side effect of trying to be inclusive. In games where healing is fun there are mechanics where the party takes random(partially) consistent damage.

    Tera did healing very well. The tank would take damage that bled through their block at intervals and the party would need to be on the look out for random damage from mechanics that you could dodge that would go off in 0.5 seconds or less.
    This happened constantly and it forced the healer to heal and largely only gave them enough time to have uptime on their debuffs if ever.

    Cons were dungeons with no danger are even more boring than in FFXIV as they have the extremes of both ends.
    People also wouldn't do fights in their dailies that were too hard for the reward. The fights took the same amount of time in theory but the mechanics were extremely punishing relative to the reward.

    Also Tera is just a trash game overall, but the combat.
    (2)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  9. #1199
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nethereal View Post
    https://www.youtube.com/watch?v=9Bpx3XpXmHE

    This came out at an interesting time.
    I'm laughing because it's funny and crying because it's also true =(
    (14)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  10. #1200
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sebazy View Post
    I'm laughing because it's funny and crying because it's also true =(
    The Laughing Cry.
    (1)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

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