Quote Originally Posted by technole View Post
At the time he made the statement, E12S had just been released, and he was sort of right that fight was serious at minimum ilevels on Scholar.

It was pretty optimal to Indom at key points to not make the other healer go nutty and prevent another Succor use. Later on they would cut the MP cost of Succor because apparently PF people struggled with low PIE builds.

Finally, no 2nd ultimate like they promised put a big egg on the face.
Somehow, I don’t think his stance has changed since. Mostly, I’m just annoyed that it comes off as the developers want healers to do more healing—between comments like that and every new skill we get being some type of shiny healy button—but they continuously refuse to increase the amount of healing required because they want to cater to baby healers.

I don’t necessarily think dungeons need more healing, nor do I expect that to happen. If they want to make them faceroll, then fine. I can accept that with one caveat: that this same mentality really shouldn’t apply to higher tier content like Extremes, Savage, and Ultimate where these baby healers are not going to be as prevalent.


As a clarification, I don’t consider a healer that is new to Extremes or raiding in general a “baby healer”. If you’re going into high-end content, you should be expected to have an understanding of your job and some basic competency. That the idea healers in any content seem to lack both is what is causing the role to suffer for any healer that is halfway decent. The dev team really need to realize that they cannot—nor should they—apply their mentality that all healers will have a low skill to all types of content.