This is whats hurting me the most. I though this dev team were supposed to be the ones whom prioritize on always listening to player feedback. Its what gotten them out of the hellhole that was 1.0Given them being discussed on multiple platforms, complete obliviousness to how they're being received is slim to none. They can choose to ignore it, but it won't be a beneficial decision in the long run. You can only ignore your playerbase for so long before they look to find a dev team that listens. And that's the sad part: Creative Business Unit III was "the dev team that listens", at least more than most these days.
What happened? Did they just get super complacent from success?
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