Quote Originally Posted by dspguy View Post
It is genius on SE's end to keep supply low and demand high. Look at this way:

There's about 70 servers. Each server has 4 cities, 24 wards, 60 plots per ward which is 5760 plots per server. Well under the demand of the playerbase. No one wants to lose their house. The vast majority of those players will pay that sub even if they aren't actively playing in fear of losing a piece of digital real estate that is hard to come by.

5760 plots per server and about 70 servers. That's 400,000 plots across all servers. Each of those 400,000 plots are paying about $15/mo. That's $6M US every month coming to SE. And with the addition of Isghard (70 x 1440 plots) that is likely another $1.5M per month on top of that. They have people paying them for not playing the game. Genius.

*** Obviously some houses are owned by FCs but it still requires at least one FC member to pay a sub to keep it. I rounded down on most of this to account for people like that Lucius FC that has 60 houses.
I promise you not all of us are paying a sub solely to keep a house. Some of us actually enjoy the rest of the game so we're paying to play.

You also don't have to stay constantly subbed to keep a house. Sub for a month, unsub for 6 weeks, keep rotating on that schedule. As long as you reset the timer the first and last day of your subbed month, you have nothing to worry about. Don't forget to take advantage of demolition suspensions (funny how often demolition gets suspended if SE is using housing to force people to keep a sub) and the free log in periods when they line up with your unsubbed periods so you can log in, reset the timer and take an extra unpaid month off.

It's not SE's genius at work. There are too many exceptions in the system for houses to be intended to keep people subbed.

It's the idiocy of the average consumer at work. They're happy to keep paying money solely to own something they do not need and almost never use when they could be putting the money to better use.