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  1. #101
    Player
    ElysiumDragon's Avatar
    Join Date
    Apr 2019
    Location
    Gridania
    Posts
    288
    Character
    Mimilla Milla
    World
    Spriggan
    Main Class
    Archer Lv 92
    I feel like the lottery system is designed to benefit individual players the most, as it'll all but remove the system where third-party programs are mandatory for even small homes (and also prevent most of the wealthier bidders from cannibalising the smaller properties that players like myself want).

    Also, you REALLY don't need a mansion, take it from someone whose former FC owned one. The decoration limit isn't anywhere near high enough to justify that sort of gil (and decorating it will cost even more) unless you have a very specific niche in mind. Your average 10-20 person FC definitely doesn't need something that even an in-game roleplay nightclub would consider to be too big.

    The bigger problem is the blanket and fixed small increase in the quantity, regardless of the number of players. Somewhere like Omega (a popular RP server) is going to need a lot more housing than Spriggan (a quiet server with less than half the active player count which has maybe one or two roleplay venues of any note).
    (2)
    Last edited by ElysiumDragon; 03-29-2022 at 08:07 PM.

  2. #102
    Player
    IckeDerTyp's Avatar
    Join Date
    Aug 2013
    Posts
    511
    Character
    Rhea Seren
    World
    Twintania
    Main Class
    Gunbreaker Lv 92
    I kinda liked the idea that effort/time = a house, as the old system was. (botting aside.)

    Full on RNG with an option to increase your odds based on how many tickets you can afford across multiple accounts (be it FC members or just alts) sounds alot more... Unfair to me!

    But that's me, not you! I will try and roll for a Ishgard house but... Yeah.

    Goodluck people, were gonna need it :3
    (1)

  3. #103
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90
    Why didn't they split the wards? Half lottery half RNG clicking. At least let people pick their poison.
    (3)

  4. #104
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Tigerlilley View Post
    Why didn't they split the wards? Half lottery half RNG clicking. At least let people pick their poison.
    Because FCFS is a bad system and lottery was specifically designed to replace it?
    (8)

  5. #105
    Player
    Dhalya's Avatar
    Join Date
    Jan 2020
    Posts
    48
    Character
    Ai Ka'
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    I don't think they can handle instanced housing, the limit of maximum active instances is quite low. We could see it with EW release when many players were afking inside and you often couldn't enter your own EMPTY house because it was 'congested'. And that was when only some people used the feature, imagine if every single player was encouraged to do so.

    Another point, the amount of people that can enter one instance is quite low - most of RP venues cap instantly and then you have a huge party outside in the neighbourhood which is kinda cool and would be sad to see it removed.

    However I do agree that if they rather invested in improving the capacity and then introduced instanced housing where you could pick your plot surroundings so everyone could have that dream beach house, it would be much better.
    +Some menu system to discover and visit random houses would be needed to replace the current neighborhood exploring.
    Maybe even dynamic neighbourhoods that would randomly select and spawn plots with owners currently online,
    but yeah they will never do this, it's too late.

    The lottery system is depressing and I feel bad for people with no luck in RNG, I guess the best bet is to wait until the loterry is almost over and then look for any house with low participation.
    (1)

  6. #106
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Larirawiel View Post
    Instanced housing is also a bandaid system.


    Cheers
    As a current home owner I would praise this "bandaid" solution more then any lollottery.
    They could easily still keep the current failed system ..but they should be expanding in great detail, the apartments into full sized "instanced" homes, available in S,M and L (equal in space to current homes)
    I hate the idea of a dead neighborhood wasting space since it was introduced, and despise the extremely shady/sketchy..shameful demolition of homes after purchase.
    (10)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  7. #107
    Player
    Jagick's Avatar
    Join Date
    Aug 2021
    Posts
    236
    Character
    Jagick Valarius
    World
    Balmung
    Main Class
    Machinist Lv 90
    Quote Originally Posted by MistyMew View Post
    As a current home owner I would praise this "bandaid" solution more then any lollottery.
    They could easily still keep the current failed system ..but they should be expanding in great detail, the apartments into full sized "instanced" homes, available in S,M and L (equal in space to current homes)
    I hate the idea of a dead neighborhood wasting space since it was introduced, and despise the extremely shady/sketchy..shameful demolition of homes after purchase.
    This. The majority of the playerbase doesn't give two kupos about the neighborhood system, they just want a personal space to decorate. I have a hard time believing that an MMO as profitable as FFXIV is has such crappy servers than it can't handle even a small apartment for each player which are only rendered when entered. If the situation is really that bad the entire engine needs and overhaul and they need to stop pussyfooting around it. Even (technically) free to play MMOs such as Aion, Runes of Magic, and SWTOR (at their peak) managed to have instanced housing for every single player no problem. City of Heroes had massive custom bases for any super group that wanted them. Star Wars Galaxies had physical in world housing by the thousands across multiple worlds, all you had to do was find a location in world to place the structure and you could have like 3-4 at a time depending on the size.

    Seriously, what's holding FFXIV back? I wish they'd directly address this and explain in detail what the problem is. I personally have a feeling it has something to do with the old 1.0 spaghetti code they built ARR on top of.
    (5)

  8. #108
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by IckeDerTyp View Post
    I kinda liked the idea that effort/time = a house, as the old system was. (botting aside.)

    Full on RNG with an option to increase your odds based on how many tickets you can afford across multiple accounts (be it FC members or just alts) sounds alot more... Unfair to me!

    But that's me, not you! I will try and roll for a Ishgard house but... Yeah.

    Goodluck people, were gonna need it :3
    I like that effort equals reward as well but even the old housing system didn't truly reward effort. It rewarded RNG just as the lottery will.

    Either you were the one clicking the placard at the right moment or you weren't. It didn't matter if you had been standing there 3 hours and someone else had just walked up 5 minutes before - they could have ended up with the house and not you. It didn't matter that this was the 12th time you were camping a placard and only their first - they could have ended up with the house not you. The game did not weight your chance of success on a particular occasion based on past effort.

    It also weighted things in favor of those using bots that could endlessly enter keystrokes without interruption or distraction while real players would be prone to both.

    Those with multiple service accounts were still getting multiple attempt to purchase versus your one (use of a bot made that easy even if the player was only using the bot to get the house and not engaging in RMT) in the past. They continue to get that advantage.

    You've got the same set of problems slapped with a new coat of paint to make them look new. The difference is that now players that didn't want to take the time to placard camp in the past will be joining in so odds of winning will end up lower.

    Quote Originally Posted by Tigerlilley View Post
    Why didn't they split the wards? Half lottery half RNG clicking. At least let people pick their poison.
    Players using bots. RMT.

    No point in a player using a bot to enter the lottery when it only takes 2 minutes of their time to teleport in, pay the fee then go off to do other things.

    The lottery won't keep RMT out but RMT will no longer have the odds so heavily stacked in its favor as players who ignored placard camping in the past start participating in the lottery.

    Quote Originally Posted by Jagick View Post
    Seriously, what's holding FFXIV back? I wish they'd directly address this and explain in detail what the problem is. I personally have a feeling it has something to do with the old 1.0 spaghetti code they built ARR on top of.
    The problem is they like the wards and the JP worlds don't have the same demand for housing that the NA and EU worlds have (their housing fills up slowly when new wards are added while ours disappears as soon as any personal purchase moratorium is lifted).

    They don't experience the problem so they don't believe it exists. They also didn't acknowledge RMT spam as a problem until one day YoshiP decided to visit the NA worlds and was constantly interrupted by RMT spam. Only then did they decide something needed to be done.

    If the developers were required to play characters on NA worlds and obtain a house, maybe then they'd understand.
    (6)
    Last edited by Jojoya; 03-29-2022 at 10:49 PM.

  9. #109
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,227
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MistyMew View Post
    As a current home owner I would praise this "bandaid" solution more then any lollottery.
    They could easily still keep the current failed system ..but they should be expanding in great detail, the apartments into full sized "instanced" homes, available in S,M and L (equal in space to current homes)
    I hate the idea of a dead neighborhood wasting space since it was introduced, and despise the extremely shady/sketchy..shameful demolition of homes after purchase.
    Devs did mentioned a least looking into medium and large variations of apartments ages ago, but never happened, can only assume its not that high of a priority or it just wasnt plausible for them to do...
    (1)

  10. #110
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,532
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MistyMew View Post
    As a current home owner I would praise this "bandaid" solution more then any lollottery.
    They could easily still keep the current failed system ..but they should be expanding in great detail, the apartments into full sized "instanced" homes, available in S,M and L (equal in space to current homes)
    I hate the idea of a dead neighborhood wasting space since it was introduced, and despise the extremely shady/sketchy..shameful demolition of homes after purchase.
    You make, propably falsely, the assumption that instanced housing will help here. Maybe because you have seen this in other games. The point is, every ward is already a separate instance. And when you enter a house then you are in another separate instance again. The housing system is already instanced to the maximum.

    The only noticable thing is, you cannot generate an almost infinite number of housing instances. I guess, this is what you really want.

    The problem is, if they implement this, we do not know which drawbacks this would have. Maybe it will be impossible to use a house as a club because there will be other limitations etc.

    The game seems to have a very strange architecture how the game data is stored in a database.


    Cheers
    (4)

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