If narratives aren't applied consistently across the board, then I don't consider them to have much in the way of weight or relevance. Especially when the writers themselves frequently backtrack in interviews and insist that players should come to their own conclusions and come up with their own head canon.

As a role-player, it has long been a frustration of mine that the game doesn't have any real consistent elements in play. In many ways, I see the same trajectory that World of Warcraft decided to go down with large swathes of established lore being sacrificed in the name of whatever the writing team decided was 'really cool' at the time.