Quote Originally Posted by ty_taurus View Post
But that is fundamentally NOT how healers play in this game. You would quite literally need to foundationally overhaul encounter design for every fight in the game to kill healer DPS contributions. It's like sitting down to play Mario Kart and then complaining that the game's too silly and that the items are unfair. Well, that's what happens when you choose to play Mario Kart instead of playing Gran Turismo. You're playing the wrong game, and it's selfish and entitled to barge into a game and demand it plays antithetical to its design because you don't like one aspect of it. If you want to play a healer that only heals, go play a game that supports that playstyle, which the only MMO I can think of that actually does this is Everquest.
Here's the problem with that:

Mario Kart didn't start out as Grand Turismo.

I've been playing FFXIV since 2013. I'm not "barging into" anything. If anything, I'm asking that the game return to its ARR/HW roots. They've designed themselves into a corner, but those design changes started in SB and have come since then.

If you were playing Grand Turismo and a major patch turned it into Mario Kart, I think you complaining about that would be totally fair.

Also note: WHEN did I say "I want to play a healer that only heals and DOES NOTHING ELSE?"

I believe it's called a "Straw Man Fallacy" when you make up your opponent's arguments and then beat up on those arguments they aren't making instead of addressing their actual arguments...

.

Though I do agree with Grimoire-M that, in that game's case, you have a lot of other support/non-damage options as well. But if I wanted to be playing Everquest, I'd play Everquest. If I wanted to play Everquest with a Final Fantasy skin, I'd be playing FFXI.

None of that has anything to do with this discussion, since I didn't make that argument. I'll thank you to NOT put words in my mouth, if you please.