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  1. #1071
    Player
    Sorzai's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    60
    Character
    Atreus Yevon
    World
    Kujata
    Main Class
    Monk Lv 90
    Quote Originally Posted by Mortex View Post
    It was more of a meme from my side. I can whole heartedly agree with you that the job design team doesn’t care about the healer role in general anymore. I mean just look how really good reaper is right out of the gate and then take sage for example (almost the same as sch).
    Sage is also quite good right out the gate as well, but the thing i really dislike about healers compared to DPS is the lack of complexities. Sure it gets busy at end game content but since the game is more focused on damage, there's not much variations to healers which i hope they will fix in future content.
    (2)

  2. #1072
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sorzai View Post
    Sage is also quite good right out the gate as well, but the thing i really dislike about healers compared to DPS is the lack of complexities. Sure it gets busy at end game content but since the game is more focused on damage, there's not much variations to healers which i hope they will fix in future content.
    HW was probably as complex and varied healers got and Yoshi-P already said no to getting that level of complexity back in healers... or I guess all jobs for that matter.
    (8)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  3. #1073
    Player
    UOdhn's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    67
    Character
    Venthas Drakskyr
    World
    Omega
    Main Class
    Astrologian Lv 90
    After waffling on this for sometime, yes I've basically quit healing for all intents and purposes. I raid with my static 6 hours (3 hours across sat/sun), and then log off. I have no will or incentive to continue playing after Yoshida-san's comments the last LL. My healing fix will come from WoW or some other source for now.
    (7)

  4. #1074
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    Same. As much as I dislike WoW, I’ll take disc priest over sage any day of the week.
    (5)

  5. #1075
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Mortex View Post
    It was more of a meme from my side. I can whole heartedly agree with you that the job design team doesn’t care about the healer role in general anymore. I mean just look how really good reaper is right out of the gate and then take sage for example (almost the same as sch).
    So... just because now that I'm fully maining DPS I see it in a new light myself: The difference is - look how fast the dev team addressed concerns with DPS jobs early on. Oh, sure, they didn't get everything and there's still complaints from people on DPS jobs that they think need work - nonetheless, a lot one done across not just 1 but 2 patches very quickly to address a pretty good chunk of it. For healers, well, before EW even dropped there were concerns, and on the JP forum too. Then EW happened and those played out. And the whole time just... nothing. A patch with DPS and tank adjustments came and... nothing. Twice. (Well, SCH's fairy tether got a buff, lol...). Reaper, meanwhile - take a look at the current standings, it's on the lower end of melee now. See how quick that changed?

    Maybe in 6.1 they'll finally do a bit.

    Anyways it's both nice to be both feet into team red... where devs are quite a lot more responsive, but it's bittersweet because my heart will always yearn to for a game with good healing - even if I've finally come to accept that's not to be found in this game.
    (10)

  6. #1076
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Risvertasashi View Post
    So... just because now that I'm fully maining DPS I see it in a new light myself: The difference is - look how fast the dev team addressed concerns with DPS jobs early on. Oh, sure, they didn't get everything and there's still complaints from people on DPS jobs that they think need work - nonetheless, a lot one done across not just 1 but 2 patches very quickly to address a pretty good chunk of it. For healers, well, before EW even dropped there were concerns, and on the JP forum too. Then EW happened and those played out. And the whole time just... nothing. A patch with DPS and tank adjustments came and... nothing. Twice. (Well, SCH's fairy tether got a buff, lol...). Reaper, meanwhile - take a look at the current standings, it's on the lower end of melee now. See how quick that changed?

    Maybe in 6.1 they'll finally do a bit.

    Anyways it's both nice to be both feet into team red... where devs are quite a lot more responsive, but it's bittersweet because my heart will always yearn to for a game with good healing - even if I've finally come to accept that's not to be found in this game.
    The funny part is reaper is still a good meele even if it is now on the bottom for the meeles. On the healer side it’s either astro or pepegaglaremage. Astro with the current meta build lets you play piano as a job with so many button that I don’t had space on my keyboard for all the macro versions of star I use to fit together with the spells you need (play kind and queen for example) and then whm is just the complete full extreme opposite we’re you go resident sleeper the entire fight hoping your co healer can heal the big aoes or you go oom/ can’t cast glare. Then scholar and sage we’re sage is actually decent too play with nothing in his kit hamstringing his own play (yeah you have too use a single target heal every now and then so you don’t overcap on stacks but whatever) but it has no big enough shield and expedients so it’s not often taken in prog. Scholar on the other hand gets still fluffed by his own core identity the fairy (my scholar main in the raid group dies too fountain of fire because the fairy just doesn’t cast the spell she wants 25% of the time) and dissipation is just 300 potency dmg increase every 3 mins.
    (1)

  7. #1077
    Player
    Haadrak's Avatar
    Join Date
    Jan 2022
    Posts
    20
    Character
    Punning Way
    World
    Sophia
    Main Class
    Warrior Lv 90
    Started playing WAR. Now I get to play healer and tank at the same time. I also don't feel like I'm fighting against the game's Design Team just to play my character. I still heal occaisionally but WAR feels like it belongs in the game and like someone wants it in the game rather than an afterthought a Developer was forced to put in at gunpoint. Maybe one day Square will learn to design MMO encounters that involve healing that's more exciting than predictable raid AoEs, Tank Busters, avoidable AoEs and random tank Damage. I doubt it.
    (1)

  8. #1078
    Player
    Gember's Avatar
    Join Date
    Dec 2019
    Location
    Limsa
    Posts
    213
    Character
    Snow Fox
    World
    Zurvan
    Main Class
    Fisher Lv 58

    I can understand to an extent

    White mage has been my main for a few years since I started back at the end of Shadowbringers. Ironically with its quality of life problems at the start of Endwalker; it has encouraged me to play all 4 healers consistently now.

    However playing any healer in static, I been losing my motivation rather quickly in all other content in the game. I use to really into rolos with healer, but now days I just want something so simple; which is not like me. I do think burnout is a factor of that and I am going to spend less hours on final fantasy to get my energy back, but its only static that leads me to feel discouraged.

    I think its because I was kind of forced to play a healer job that I wasn't 100% on, and my co-healer is a little newer to healing. Half of my static doesn't even study videos or anything and just wait for the next static day to prog more while others are studying their butts off, and join party finder groups once we get done with static for the week. It feels kind of tense because there is a half of the group wanting to get through it, and the other who picks up from last week's prog. Everyone sounds so annoyed and done with this current savage tier because most us feel we should be done already, and I don't blame them.
    (3)
    Last edited by Gember; 03-24-2022 at 05:23 PM. Reason: grammar

  9. #1079
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,990
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Gember View Post
    I think its because I was kind of forced to play a healer job that I wasn't 100% on, and my co-healer is a little newer to healing. Half of my static doesn't even study videos or anything and just wait for the next static day to prog more while others are studying their butts off, and join party finder groups once we get done with static for the week. It feels kind of tense because there is a half of the group wanting to get through it, and the other who picks up from last week's prog. Everyone sounds so annoyed and done with this current savage tier because most us feel we should be done already, and I don't blame them.
    I had a very similar situation and let me tell you, it is not going to end well.

    The people who put in extra effort to prepare are annoyed because they're not making the progress they think they should be making.
    And the rest is annoyed because they're now expected to perform beyond what they signed up for, which is slowly blind progging on official raid days.

    Half of your static just wants to do some casual raiding in the evening while the other half wants reasonably fast progress and those mindsets are clashing with each other.
    A static where the members have such different expectations is just unhealthy for everyone's enjoyment of the game in general.
    (5)
    Last edited by Absurdity; 03-24-2022 at 08:48 PM.

  10. #1080
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I actually want to try healing in Savage, P4S in particular seem'd quite hard on healers it looked fun to me.
    Imo healing in most content tho gets old very fast, too little healing and too much 1 spam.

    Then again if you make it as hectic as it is in P4S you alienate too many, I lost count how many times we wiped at the end of P1 because healers couldn't keep up with the raid-wide aoe or in P2 for the same reason.
    There has to be an inbetween tho, I don't think that casual content should be completely braindead.
    There is such a thing as so easy that it's no longer engaging, casual content should still be engaging otherwise it's probably not fun gameplay.
    (4)

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