
Originally Posted by
Shurrikhan
For all its many added layers of customization (specialization, race [with actual abilities], talents, covenant, conduits, trinket choice, legendary effects, etc.), and more diverse fights, the gap between an optimal and half-assed build or, say, the best and worst spec (despite those compounding differences due to layers of customization) is still only some quarter of performance there, compared to our sixth of performance here.
For how tightly that focus on balance, if we wish to consider the lack of any meaningful customization beyond job choice as such, constrains us, I'd expect that balance to be, well, tighter.