To be honest, i think the popularity statements are dodgy both ways as there is a large proportion of people who do not upload parses and a large proportion of people who do not raid savage.
It true to say it isnt as popular as it used to be in savage and speaking to mutuals it seems to have a mixed impresssion. However I do think that the vast majority of Savage players who play for efficiency wont go with summoner. I raid savage with it and i do get what people say about complexity. But i really dont think you can "face roll" a keyboard or use a single button macro to play it as is often claimed. Frankly, its rigididy is problematic but that brings some (allbeit) small complexity to using it. Though when i say this i only mean in choosing which Arcanum order to use. Sure you can just go with whatever, but i frequently find myself shifting the order up to facilitate shiz.
Going back to the original topic though.
I think the main thing is this:
Design idea - its Summoner feels like an actual summoner with a repoiroir of summons all of which have use, though some are more useful than others.
Design implemation is not good as it it is very basic and too rigid. This is further compounded by the button change implemetation which means that you end up pressing the same button a lot with varying effects. Each summon rotation is not distinct enough and there is nothing to track build for reward (I.e Previously getting 8 WW was a matter of careful execution)
		
		

			
			
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