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  1. #781
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Semirhage View Post
    "He's pretty good at managing 80-90% of this game" doesn't mean Yoshi isn't at fault for the trashfire that is healer design. It means he needs to hire a designer or three who knows what they're talking about when it comes to healer engagement. Just as importantly, LISTEN to those designers.

    Hence why I don't agree with the calls to toss him out because a few aspects of the game are horribly mismanaged. Do you think a new director would make healing engagement better? I'm cynical there. I think there's a pool of stubborn to draw from at Squeenix headquarters.
    Respectfully as other have said we've been in this situation for years now. At some point the blame needs to be pointed to the boss, the person who is supposed to oversee everything.

    Good or bad, that's the nature of the lead position. You are ultimately responsible for your people if you are a good leader.

    I think another issue is Trust. It's hard to keep and easy to lose. Many players are starting to lose Trust and Confidence in Yoshi-P as lead director. How many times can someone say "Trust me, we'll fix it, wait a bit" only for things to not be fixed? Like I said, it's been going on for years. This is on top of the multiple instances where he has been relatively clueless in the basic aspects of the game.

    When players ask "Do you even play your own game Yoshi-P?" He can say Yes. Because he does play. As a DPS.

    When Healers ask that same question? He can't say yes, because he has no point of personal point of reference.

    Then he has the audacity to tell Healers to play the hardest content in the game if they're unsatisfied with the way the job plays.
    (17)
    Last edited by Deceptus; 03-21-2022 at 06:26 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #782
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    I agree the blame lies with him. I'm just skeptical that anyone who'd replace him from the ranks of Squeenix Japanese Corporate Culture would make any waves. I'm of the opinion we'd need someone willing to (maybe not actually doing so, but willing) to do another ARR level shakeup. Job homogenization isn't getting fixed by a director who isn't interested in doing so. It's also not getting fixed by someone who'd make a timid suggestion or two while keeping the lights on.
    (2)

  3. #783
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Semirhage View Post
    I agree the blame lies with him. I'm just skeptical that anyone who'd replace him from the ranks of Squeenix Japanese Corporate Culture would make any waves. I'm of the opinion we'd need someone willing to (maybe not actually doing so, but willing) to do another ARR level shakeup. Job homogenization isn't getting fixed by a director who isn't interested in doing so. It's also not getting fixed by someone who'd make a timid suggestion or two while keeping the lights on.
    Job homogenization is not going away. I think that is something people need to come to terms with. And if it does in any way change, it will be for the worst, i.e. the only differentiation will be to make some jobs even easier for newer players.

    If we are going to argue on any front, it can't really be from any sort of ideology of introducing job complexity. The game has long abandoned that for healers. Instead, arguments observing a lack of fun are more likely to resonate with the devs.
    (0)
    Last edited by SeverianLyonesse; 03-21-2022 at 11:46 AM.

  4. #784
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    986
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by SeverianLyonesse View Post
    The game has long abandoned that for healers. Instead, arguments observing a lack of fun are more likely to resonate with the devs.
    I am losing faith that even that will work.
    (8)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  5. #785
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    The game has long abandoned that for healers. Instead, arguments observing a lack of fun are more likely to resonate with the devs.
    Problem with that is the concept of "fun" is extremely subjective, which is why many of us focus on "engagement". We just want something to do that isn't boring when there's no healing to be done.
    (4)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #786
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    The problem with "fun" as an argument is that it's too easy to brush off.
    "You're not having fun on healer? No problem, there are plenty of other jobs to play and enjoy. There are enough people that enjoy it, maybe it's just not for you"
    You can bet that the people that told players to unsub if they're bored or don't have fun will also tell unhappy healers to play a different role if they're bored on healer or don't have fun. And it's also too easy to use the numbers of healer participation to show everyone that everything is fine.
    It doesn't matter that a good portion of those numbers come from people that just want instant invites or easy clears and doesn't care about healers.
    It's one of the many things that killed WHM: no matter how bad it is, people will play it because "Easy, straightforward starter healer! Classic FFXIV healer! A staple!" so you can brush off negative feedback with a "But look how many people play it! Maybe YOU are the problem?".
    (8)

  7. #787
    Player
    einschwartz's Avatar
    Join Date
    Mar 2018
    Posts
    387
    Character
    Ein'sf Florr
    World
    Kujata
    Main Class
    Black Mage Lv 90
    It sure is "fun" watching the rest of the group proceeding without needing healers.




    The only reason tanks end up dead is due to physical vuln and ran out of heals/mitigations.
    (7)
    Tumblr: taildippedinpaint

  8. #788
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Deceptus View Post
    Problem with that is the concept of "fun" is extremely subjective, which is why many of us focus on "engagement". We just want something to do that isn't boring when there's no healing to be done.
    I agree, and I think that "engagement" is a more objective way of framing it. And thankfully there are other people in this thread who seem to also be following that line of argument.
    (5)

  9. #789
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    I agree, and I think that "engagement" is a more objective way of framing it. And thankfully there are other people in this thread who seem to also be following that line of argument.
    The only problem is that within the "vision" of healers, healing *is* the engagement. We'd have to get them to widen their view on the role of healers before any progress will be made in that area, I feel. And that is going to be hard to do.
    (1)
    "Then what is magic for?" Prince Lir demanded wildly. "What use is wizardry if it cannot save a unicorn?"
    Schmendrick did not turn his head. With a touch of sad mockery in his voice, he said, "That's what heroes are for."
    -- Peter S. Beagle, The Last Unicorn

  10. #790
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reiryuu View Post
    The only problem is that within the "vision" of healers, healing *is* the engagement. We'd have to get them to widen their view on the role of healers before any progress will be made in that area, I feel. And that is going to be hard to do.
    Make them repeat the same solo instance against Zenos in SB ad nauseam. If that doesn't make them understand, idk what will.
    (5)

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