Quote Originally Posted by Jeeqbit View Post
The Trust system is not being implemented to "appease a small portion of the player base". In fact, it is being implemented into ARR to convince millions of people who play the single player FF games to try out this game by telling them it is soloable.
This game would not hold up well if assessed as a purely single-player experience, even once trusts are added to the entire MSQ. When compared to other major FF single-player titles, the game would appear extremely shallow and almost totally devoid of actual content, all the while bearing a 60 usd pricetag with a 12-15 usd monthly subscription if someone wants to continue playing. I am extremely skeptical that 'millions' of people are actually interested, and on top of that willing to spend that much money for something they know will be a suboptimal experience.