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  1. #11
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    I would highly disagree on the casual content with no healers. Unless everyone is top notch, have the best use of mitigation, survivability solely depends if everybody picks the right class and everybody is on top coordination. Ive had dungeon wipes due to healers making a mistake and even boss wipes when healer dies but tanks cant keep themselves alive long enough to finish the job.

    Im not saying that the contrary ever happens, Ive already had a few experiences were we managed to pull through by the skin of our teeth when a healer perishes. But I dont think nor believe the healing useless has gotten so bad that we just dont need them anymore.
    It has gotten that bad, though. Tank healing (with the exception of DRK) is insane. WAR is unkillable with things like Bloodwhetting—WAR in general has always been lauded for its self-healing. It is possible to do dungeons without a healer. Extremes can be done either without a healer or with just a single healer because there’s very little to do in terms of healing. Even Savage can be done with just one healer. The developers force a two-healer composition by forcing mechanics to target healers specifically (P4S fire stacks target healers, to give an example)—but it can be done with just one healer. And has been done. And this doesn’t even require top notch play. I’ve done dungeons with casual, non-raider, not-top notch players before without a healer in there. As a healer in a dungeon, I spend 95% of my time spamming my AOE or single target nuke. The only time I have to actively heal is, quite frankly, if I get a bad tank.

    And that last statement echoes something I’ve asked in the past: why is it that the healing role, in order to actually feel engaged or to actually do any significant amounts of healing, has to rely on bad players or bad runs to perform their primary role? I’ll be honest, the reason I’ve been spamming Dun Scaith as a healer recently is because the runs are easy enough to turn into a clown fiesta, and I can FINALLY do something other than spam Dosis until my fingers fall off. But that’s not a reflection of the content requiring me to heal, and more so a reflection of lots of shite hitting lots of fans. And that has been the case with healers for a long time.
    (13)
    Last edited by HyoMinPark; 03-20-2022 at 04:50 AM.
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