Quote Originally Posted by Imoye View Post
WoW's story is complex. After WotLK, Blizzard went to great lengths to casualize the game and basically turned it into a queue simulator where gear was thrown at you for free.
You must not have played the game in the last eight years. M+ is not available via a queue, and you have to work your key up to 10 or higher to get raid gear. The stuff available before then is vastly inferior, as is anything available via a queue. If you're going to (incorrectly) accuse WoW of casualizing the game, you should at least take the trouble to understand how it's working right now. You weren't even correct about Cataclysm. The gear you got from queueing topped out at 346 upon release (with raid gear starting at 359), and even after they released the much harder troll heroics, it still only capped out at 353 despite the content being on par in difficulty with raids that were dropping 378 gear. I agree that WoW has sub-par worldbuilding and that it's a terrible game in its current state, though. That's because of the lack of casual content, not the abundance of it.