What dessert is prevalent in your country? I'm always looking to try something new.
You are missing out. Pie is delicious and there are hundreds (thousands?) of different recipes!
Last edited by Kacho_Nacho; 03-02-2022 at 02:04 PM.
As a wow refugee and a casual player who wouldn't touch mythic plus, normal raiding or higher, rated pvp, and even just normal mythic dungeons i'm as casual as it gets and let me tell you why I left. It wasn't the difficulty or easyness of the classes. It definatly wasn't challenging content there was more of that than the rest of the game. No I left because world content was neglected, outside of the quests they gave you that was it unless you wanted to grind world dailies with little to no reward. It was just grind upon grind upon grind for what? To do it all again in the next patch up until the next expansion and repeat? PvP balance was awful, world content basically didn't exist, there was nothing fun about the game at all. The real thing that kept me there was the copium and lore which they destroyed the lore. So you have never touched end game WoW or you're trolling and seeing the other comments in this thread you're clearly trolling.
For the Horde! I mean.... For Ul'dah!
I never said otherwise. I wholeheartedly support your right to set whatever restrictions you want on your party finder listing, in your FC, or in your static. I'm talking about players on these forums who expect randos in the roulette to use their "entire kit."
I'm not sure that you're using the word, "honest," in the manner which it was intended.
No. I expect everyone to be tolerant of others in the roulette who don't want to go as hard in on a video game as they do.
Maybe I could have said that better. You're right that the game serves a different purpose for everyone. What I meant to say is that you don't understand the purpose of the game for most players. For most players, a game is not a proxy for real life work. I know that many players, especially the hardcore ones that you find on the forums, create daily/weekly to-do lists with the intent to churn through them as quickly as possible. Most players outside of this little bubble don't think that way. If your goal when playing this game is to be as efficient as possible in rushing through content, then you're going to set yourself up for disappointment amongst the general population.
Please show me where I specifically called you out on that. That statement was a clarification of my position in the context of this thread's title, "World of Warcraft died because the developers only catered to casuals and world prog."
And I've agreed with you on that time and again.
This is basically FFXIV'x endgame too.No I left because world content was neglected, outside of the quests they gave you that was it unless you wanted to grind world dailies with little to no reward. It was just grind upon grind upon grind for what? To do it all again in the next patch up until the next expansion and repeat? PvP balance was awful, world content basically didn't exist, there was nothing fun about the game at all.
Except for the part about grind upon grind upon grind. There's a completely optional FATE grind to collect gemstones for mounts, but there's an end in sight to it. The game doesn't maliciously timegate me in my gemstone acquisition. I could buy out all the vendors in a couple of weeks tops, and even then, if I wanted to, I could continue to grind gemstones to buy mats that I can dump onto the market to make bank. Similarly, there's a completely optional Bozjan storyline that I could participate in, but nothing is forcing me to do it. It's great for leveling other jobs, and the critical engagements can be pretty fun, but nothing is forcing me to do it. I can completely ignore Bozja and still deck myself out in 580+ gear. If I choose to do Bozja, however, I'm rewarded with lots of levels and random lootboxes.
WoW, like FFXIV, presented us with an optional anima grind at the beginning of Shadowlands. The difference is that after months of concerted grinding, I had one of my five covenant buildings complete while the others remained in early development. What was the reward for that? Honestly, nothing. It's not like anyone else could see my buildings, and the rewards for completing the buildings were lackluster at best. I hear that in subsequent patches they improved the anima grind, but I didn't stick around long enough to find out. On top of the optional anima grind, we had to repeatedly run Torghast to grind out the Soul Ash with which to purchase our legendary items. On top of that, we had to do the Maw dailies to grind out the stygia in order to purchase upgrades that made Torghast climbs faster. All in all, it was a disheartening chorefest. FFXIV doesn't present you with the level of grindception that WoW does.
They honestly can't do any worse with MS than they did with Activision at the helm especially since Acti did all the bad ideas MS could have tried and failed but I'm gonna be honest MS seems more interested in them just making good games they already have Phil showing desire to resurrect the Skylander series wether folks like it or not that was once their bread and butter at a time when the toys to life bubble was big. Here's hoping they keep Crash and Spyro around at least.
Does the cookbook has any egg recipe?
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