Given housing is as it stands limited in availability, then it only stands that players who don't play, nor have the intention of playing should be subjected to eviction. If it wasn't limited availability (and whether this is a good thing or not is an entirely different discussion), then I would be inclined to say OK. But like I said. It's limited so people shouldn't retain their house if they have no intention of playing. Otherwise we'd just end up with a plethora of players that own a house, who also no longer play.
I would die in wow due to the lack of content... let alone I end up being not so active during the end of areas in FFXIV that seem to have more.
But they are all far longer and have more floors than the tiers in FF14. They're releasing more twice as many raid encounters per year as FF14. It's not just about difficulty.
Also I find it funny that you are so certain that it'll take less time than Thordan Ultimate to clear when it's not even out yet. The difference between LA raids and FF14 raids is that LA raids are more difficult on execution than on figuring out the mechanics. Without gimmicks like Awoken or Enigma Codex FF14 raids will take far less time to prog. Which means that for the average good group that isn't world progging it'll take less time to prog Ultimates than the world prog groups.
Last edited by Skiros; 03-08-2022 at 02:26 AM.
But that doesn't mean someone is going to fall behind if they don't do it immediately. And SE doesn't add the Echo right away. There's some time for the content to be out before they do that. Adding the Echo is one of those catch up mechanics so people don't feel they can only do content when it's hot and popular and they'll be able to find people for it. That was their mistake with Eureka and Bozja.
Isnt this lost arc's first year right or pretty recent at least, so lets actually see if they pass the test of time shall we. I hate when people try to pit game verses game especially if the games are designed with different goals in mind. Yoshi p endorses playing other games so if thats what you want to play then have at it.
Years? According to what i read it released in south korea in dec 2019. Then basically a world release feb of this year. But if your saying that lost ark is riddled with issues, you realize quality is one of the first sacrifices people make to up quantitiesWhat? Lost Ark has been updating consistently for years though? The "too much content" complaint was made in its fourth year of development.
If anything it got MORE content in recent years than at the start of the game's lifecycle.
The issue Lost Ark needs to address, which FF14 is far better at, is to allow casual players to feel free to take a break without feeling left behind - and they do that by buffing gear honing success rates, but not enough IMO - not the dearth of content.
But allowing casual players to not feel left behind does not equal not making any content. It just means that you need to give good catch-up mechanics to players so they can hop right back into the game without grinding for far too long.
Again,
Making a game casual-friendly is not the same as reducing the quantity of content in the game. These are not mutually exclusive. FF14 already has robust catch-up mechanics that is extremely well-designed. Having more content will not cause players who take breaks to fall behind.
Also just want to add that Lost Ark is riddled with issues, I just complain about them on the Lost Ark forums!
For all of OP's complaints on XIV's lack of content, they haven't completed much of XIV based on their achievement progression. Props on Bahamut Ultimate, but there are still more ultimates to do, and more savage content that you haven't touched.
Do you ever put more than two seconds of thought into any of these threads?
Lost Ark developers literally had to apologize to the playerbase for releasing content too quickly because players can't clear them quickly enough!
There are many who think that Lost Ark's content is merely grinding after grinding for that gear honing, but no! Lost Ark's raids in T3 are way meatier than anything FF14 has to offer.
Take a look at the latest legion raid in Lost Ark:
https://youtu.be/7GqyVwsCTCE
It has six floors, last a total of nearly an hour, and is more difficult than our current Savage tier.
And that's just **ONE** raid.
Will Square Enix try to match the cadence of Lost Ark? I doubt it! But in a fantasy world I wish:
- 6 Savage raid floors each tier, with a Savage+ challenge mode that requires BiS, giving players something to do once they get BiS, and this challenge mode gives additional materials for them to gear their alts (like twines) plus dyeable weapons and such!
- Hard mode 24-man raids every odd patch that is around Extreme difficulty and gives same ilvl gear as BiS with different substats.
- More content like Delubrum Savage and Baldesion, maybe at least twice each expansion!
- A full-fledged alternate progression system in the relic zones that fully rewards gearing - by giving the Delubrum Savage equivalent gear the same ilvl as the Savage gear for example.
I sure wish Square Enix also didn't know the meaning of taking it easy!
Have you ever considered filtering and focusing your ideas? Not every passing thought needs its own thread.
I find the sheer volume of threads you create to be quite narcissistic.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.