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  1. #71
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,390
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Azuri View Post
    There is a fundamental difference in our mindset. You show up to content to keep healthbars full. I show up to heal as efficiently as possible and will not adjust for bad play. Simple.
    And since I do adjust to bad playstyles, I'm sure there are times where my runs are faster and more efficient than yours as I don't say "oh well the DPS died. Hope they learned their lesson."
    (5)
    Last edited by ZephyrMenodora; 03-05-2022 at 03:31 AM.

  2. #72
    Player
    HisShadowX's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    332
    Character
    William Hart
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ZephyrMenodora View Post
    Groan. I don't know why some people think every random duty finder has to be "teachable moments" for less skilled players. You are punished too with their deaths. If it bothers you so much having to deal with random players who get hit by avoidable mechanics and needing to heal them, just play something else.

    I also noticed in general if you make people uncomfortable they instinctively back off, start kiting and stop dps when they feel in danger. The run goes even slower. Maybe you enjoy spending your time berating your random duty finders and thinking you are "teaching them" - I just find this mindset incredibly tiring and unnecessary.

    There is helpful advice, and then there is just being obnoxious.

    Anyway, I far prefer being a "no one dies on my watch" healer than "I chose not to heal you as you got hit by something that was avoidable."
    Agreed, though as a healer if I did encounter a toxic group I would just leave the group and report but other all I agree I as a healer I can’t see myself letting people die to teach a lesson.
    (2)

  3. #73
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Azuri View Post
    There is a fundamental difference in our mindset. You show up to content to keep healthbars full. I show up to heal as efficiently as possible and will not adjust for bad play. Simple.
    You have to adjust or leave the duty, that's reportable.

    Prohibited Behavior in Final Fantasy XIV

    Aiding the enemy / Uncooperative behavior / Lethargic behavior

    Refers to an act of performing actions that give an advantage to an enemy (monsters, or the opposing team/players in PvP content) by not performing the necessary gameplay required of the situation. This may be combined with combat sabotage as well.

    For example, the following types of situations fall under the act of giving an advantage to the enemy (or the opposing team/players in PvP content):

    "I don't want to heal because there is a player I don't like in the group."
    (4)

  4. #74
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by technole View Post
    You have to adjust or leave the duty, that's reportable.

    Prohibited Behavior in Final Fantasy XIV

    Aiding the enemy / Uncooperative behavior / Lethargic behavior

    Refers to an act of performing actions that give an advantage to an enemy (monsters, or the opposing team/players in PvP content) by not performing the necessary gameplay required of the situation. This may be combined with combat sabotage as well.

    For example, the following types of situations fall under the act of giving an advantage to the enemy (or the opposing team/players in PvP content):

    "I don't want to heal because there is a player I don't like in the group."
    Difference in playstyle.
    (5)

  5. #75
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,390
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Azuri View Post
    Difference in playstyle.
    People say this from a reddit screenshot of a GM comment back in 2016, but nowhere in the rules is "difference in playstyle" given as an excuse for prohibited behavior.
    (4)

  6. #76
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    People say this from a reddit screenshot of a GM comment back in 2016, but nowhere in the rules is "difference in playstyle" given as an excuse for prohibited behavior.
    Go discuss intricacies of ToS with someone who cares please. Thing is arbitrary enough that even GMs themselves seem to interpret in differently.

    I reiterate my point, after eating something avoidable, you will get an oGCD if I have it. And that's it, since I simply don't have most GCDs mapped. Healers have too many of those healing buttons as is.
    (5)

  7. #77
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,390
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Azuri View Post
    Go discuss intricacies of ToS with someone who cares please. Thing is arbitrary enough that even GMs themselves seem to interpret in differently.

    I reiterate my point, after eating something avoidable, you will get an oGCD if I have it. And that's it, since I simply don't have most GCDs mapped. Healers have too many of those healing buttons as is.
    Sorry I ruined your winking "gotcha" moment one post ago. *shrug*

    Anyway, I'm more than happy to play and heal newer, less skilled players. I'd far rather play with kind and patient people than players like you - who quite amusingly probably have slower runs by letting people die.
    (4)
    Last edited by ZephyrMenodora; 03-05-2022 at 03:46 AM.

  8. #78
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    This thread really reminds me that SE really needs to add more healer trusts in the game.
    (0)

  9. #79
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Azuri View Post
    Difference in playstyle.
    Necessary gameplay and difference in playstyle are not mutually exclusive, nice try though.
    (2)

  10. #80
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,610
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by technole View Post
    You have to adjust or leave the duty, that's reportable.
    To play devil's advocate, the DPS being off in Narnia could also be classed as 'Uncooperative behaviour' as you are actively making the job of the healer harder. This swings both ways and is a reason why, in these situations, you cannot just slam down the ToS and not consider the opposing view.

    The crux of the matter is, if noone dies, why does it matter whether a healer keeps you fully topped up or not? As a long time tank player, I have come across several types of healers and the only ones I feared for my life are the ones that tunnel vision DPS and do not consider healing at all. I never consider using Clemency unless the healer is dead and even then, if I think I can get through without using it, I will.

    In regards to big dungeon pulls, I would honestly say the biggest factor is the DPS. If the DPS is not high enough, it doesn't matter how good your tank/healer are, you will make it harder for them and be more of a nuisance than anything else.
    (6)

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