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  1. #1
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,092
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by kaynide View Post
    In 11, as you killed Beastmen (goblins etc) you would gain "Beastman Seals" which could be traded for a trade-able item at the battle location. For this, the currency'd be poetics and/or GC seals

    The point for this is, if you can do it infinitely, then you can just throw yourself at it until you luck out and then it might as well just be a plain old trial.
    With a "cost" to enter, you're limited to how many you can do, and therefore want to do it carefully..a bit like gambling.
    Also, it's something to do with a largely useless currency once you're capped out. I bought about 7,000 ventures during 5.0 with GC seals... I'll never ever run out. There's nothing else on that list I can possibly use; even the stuff that's sellable is not worth the effort to sell.
    The limiting factor regular people already have is time. People already dont want their time to be wasted from non functional groups.

    If you make the cost of entry so lax that it basically doesnt matter like if you were to use GC seals for it then you might aswell cut that step. If the only thing that's different about your suggestions from normal trials is the entry method then you very clearly have not struck gold with your suggestion. What's the problem with doing a fight until you figure it out? Wouldnt you still have to do that even with an entry cost? Wouldnt that just lead to looking up detailed guides beforehand basically being mandatory? Wouldnt that just punish blind groups for no good reason?
    (3)

  2. #2
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Saraide View Post
    The limiting factor regular people already have is time. People already dont want their time to be wasted from non functional groups.

    If you make the cost of entry so lax that it basically doesnt matter like if you were to use GC seals for it then you might aswell cut that step. If the only thing that's different about your suggestions from normal trials is the entry method then you very clearly have not struck gold with your suggestion. What's the problem with doing a fight until you figure it out? Wouldnt you still have to do that even with an entry cost? Wouldnt that just lead to looking up detailed guides beforehand basically being mandatory? Wouldnt that just punish blind groups for no good reason?
    I mean, if it cost like, 15,000 GC seals for 1 shot, that's not "nothing". 30,000 maybe even 50,000 for the "hard" ones. It's not hard to get, but it's not like it'll replenish in a day unless you're going full-nerd mode. Or like 1-2,000 poetics.

    The problem is "figuring it out" doesn't make it different from a normal trial, in which case, there's no point. The point, entirely, of BCNM is the increased risk-reward.

    Also, the point of this is not for hardcore raiders to do. They have content. They would certainly burn through this in a week with lots of grinding.

    After the dust settles, this is for a group of friends who want to goof off on a Friday night, when they're all like "hey guys, I have a butt ton of seals built up.. wanna go do a few BCNM? Maybe get that (herpaderp)?"
    ..basically what we already do with maps.
    (1)
    Last edited by kaynide; 03-05-2022 at 12:20 AM.

  3. #3
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Ath192: Basically yeah; if each BCNM had 1 or 2 rare RNG drops that'd be amazing.

    I'd say my target audience is the mid-core players. People who do the raid series, but not really interested in Savage...and also people who play fairly long term, generating lots of unused currency. Basically something to do once you've done all the main content,but also something you can just "pick up and play" with friends without lots of scheduling/organizing.
    (0)