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  1. #1
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ixon View Post
    So idk if you know this, but EW just release, so we are planning to get a lot of stuff in the future patches. We are already on the roadmap set to get more ultimates that ShB. I'd love to be in your shoes where I could just simply wave away a global pandemic, alas, I cannot. And yes, there have been cuts on some things, HOWEVER, and you miss this but HOWEVER, it's to add items elsewhere. If you have a core group of devs right, and you want to add in something new, they cannot also be working on something else, or you get two bad products. Yes they have cut the total number of dungeons, but who actually cares? And if a cut dungeon leads to new content then good riddance.
    Cuts started before Covid, lack of content started before Covid. People tend to forget this when they use covid as an excuse for the developers.

    Quote Originally Posted by Ixon View Post
    How are we getting less than normal? Pretty sure we got exactly the same amount of dungeons and trials we got last expansion on release. In fact, this expansion had hours of more MSQ I believe? More of it being cinematic and voiced over than before?
    Truth be told the development team has more than doubled since ARR. And we still receive less content than we did before Stormblood. Cut dungeons were the reasoning for them to add more side content, but what did they really add for side content over all? Stormblood we got heaven on high, a copy paste of deep dungeon. We got Eureka, which is a couple of zones to do fates, and a 40 main raid. We lost half the dungeons we normally get in post game content we did not get any hildabrand quest line, we barely got any side quest lines at all. Oh and a monster hunter trial which is pretty garbage over all due to the games latency issues. Shadow bringers we get even less dungeons, no copy paste of deep dungeon, no hildabrand, and Bazja which again was less zones to do fates, and 2 40 man dungeons on a weird spawn timer that had 0 difficulty designed into them and a 24 man normal / savage. I think ShB was when I really noticed how little content there was as I ran my single dungeon expert roulette for my tome stones.

    Quote Originally Posted by NekiUno View Post
    We have to remember that FFXIV is doing this with less funds than WoW and WoW has more personnel as well than SQex, heck even Yoshi P said that he would love to have the funds that WoW has.
    I am not sure how many people work on WoW, but FF I believe had about 500 - 600 people working on Shadow Bringers and around 200-300 that worked on ARR from what Yoshi P has said. As far as funds go, it's hard to really to say for all we know Yoshi P may actually have more funds than Blizzard provides WoW.
    (5)

  2. #2
    Player
    Veranolth's Avatar
    Join Date
    Dec 2021
    Location
    Ul'dah
    Posts
    153
    Character
    Veranolth Dawnglimmer
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by IdowhatIwant View Post
    We lost half the dungeons we normally get in post game content we did not get any hildabrand quest line
    If you're talking Stormblood, there were indeed Hildibrand quests for that expac, but none for ShB.
    (2)